

Paradox-Calamity Remnant - Final
killHard⛓ Stitched from 107 archives · 3 uploadsBrutal! Field of Forgotten Illusions·⏱ Duration 54:24·👥 14 players·📅 1 month ago·by Chiva, Cill, Nutriscu··Season 3·Client 3.7
Loading fights…✎ Custom54:28
Over TimeDataScale
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit32%Lucky39%Crit DMG4081.64MLucky DMG2282.09MCrit Lucky DMG1720.82MMax Hit9.07MDeaths10.458760836633743
Damage — by skill
Lucky Strike (Tachi)
18064.702992674356 hits · avg 151K · max 379K
41% of total · 32% crit · 0% lucky
2722M41%
Divine Sickle
299.68561514064936 hits · avg 5.3M · max 9.1M
24% of total · 100% crit · 70% lucky
1592M24%
Thundercut - Stage 1
10857.979105656832 hits · avg 51K · max 140K
8% of total · 32% crit · 70% lucky
554M8%
Storm Scythe
1691.8686049343335 hits · avg 188K · max 512K
5% of total · 34% crit · 70% lucky
318M5%
Storm Scythe (Thundercleave)
1684.5033742402488 hits · avg 187K · max 512K
5% of total · 33% crit · 69% lucky
315M5%
Fantasia Impact
296.36016491039516 hits · avg 1M · max 1.6M
5% of total · 0% crit · 0% lucky
310M5%
Loadout Snapshot —
ZenoMoonstrike · DPS · captured as Stormblade
Setup 1 · Ember - Shadow of the Far Sea
Gear Ability Score 0
No gear captured.
Skills & Modules
Active Skills
Lucky Strike (Tachi)Scythe WheelEncore DamagePassive Effect Encore DamageMoonbladeArcane! Divine Reliance (Active)Chaos BreakerArcane! Furious HammerStorm Scythe (Thundercleave)Storm ScytheThunderstrikeThundercut - Stage 1StormflashFantasia ImpactThundercleaveMoonblade (Whirling)Divine SickleJudgment Cut - Stage 1Piercing SlashJudgment Cut - Stage 2Judgment Cut - Stage 3Judgment Cut - Stage 4MoonstrikeOblivion ComboBoundary Breach
Modules
— pendingTalents
— pendingDeep-Slumber Psychoscope
— pendingSnapshot Stats as captured at upload
No attribute snapshot in this upload.
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
This run was captured by a plugin build older than rDPS support — update CombatMeter to see rDPS on new runs