

Tina - Void Reverie
killNormalSpeed 8.74⛓ Stitched from 3 archives · 2 uploadsVoid - Tina's Mindrealm·⏱ Clear Time 2:24·👥 4 players·📅 3 days ago·by Baby, JustinGrandia··Season 3·Client 3.7
TITina - Void Reverie✓ Killed
Loading fights…✎ Custom2:47
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit29%Lucky3%Crit DMG94.35MLucky DMG854.0KCrit Lucky DMG40.7KMax Hit4.34MDeaths1
Damage — by skill
Shattered Illusion
163 hits · avg 524K · max 1.1M
52% of total · 100% crit · 0% lucky
85M52%
Bash Pursuit
10 hits · avg 4.3M · max 4.3M
26% of total · 0% crit · 0% lucky
43M26%
Rock Shield
70 hits · avg 166K · max 439K
7% of total · 11% crit · 0% lucky
12M7%
Terra Sunder
71 hits · avg 60K · max 504K
3% of total · 20% crit · 3% lucky
4.3M3%
Rage Burst
47 hits · avg 82K · max 237K
2% of total · 9% crit · 9% lucky
3.9M2%
Shield Combo
70 hits · avg 39K · max 226K
2% of total · 11% crit · 7% lucky
2.8M2%
Loadout Snapshot —
JustinGrandiaEarthfort · TANK · captured as Heavy GuardianYou
Furious Hammer ☆☆☆☆☆
Void Corruption Blade ☆☆☆☆☆
Setup 1 · Waiting of the Far Sea
Gear Ability Score 61,381 · Illusion 3,862
Skills & Modules
Active Skills
Phantom DashShattered IllusionRuptureLv30 · T6Arcane! Void Corruption Blade (Active)Terra SunderRock ShieldSandshroudLv30 · T6Lucky Strike (Great Blade)Sandshroud (Persistent)Arcane! Furious Hammer☆☆☆☆☆Rage BurstLv30 · T6Shield BashLv30 · T6Bash PursuitStar ShatterLv30 · T6Cracking EchoLv30 · T6Halberd's EdgeShield ComboLv30 · T6Weakness StrikeStarfallLv30 · T6Shield EchoEncore DamagePassive Effect Encore DamageHalberd's Edge - Stage 2 / GraniteLv30 · T6Halberd's Edge - Stage 3Lv30 · T6
Modules
Effect Totalsacross 5 modules
Talents
40 / 40drag to pan · scroll to zoom
Deep-Slumber PsychoscopeEchoes of Ember - Concerto of Illusion and RealityLv.1
Shattered Illusion
EnabledScore 3818 / 22 nodesBattle ImagineStunt! Kinetic StrikeStunt! Earth ShieldStunt! Invisible ImpactArcane! Time DecreeArcane! Void Corruption Blade
drag to pan · scroll to zoom
Allocated nodeSocketed factorUnlocked, emptyNot taken
Snapshot Stats as captured at upload
Core
Ability Score61,381
Illusion-Breaking Strength3,862 → 4,162
ATK4,318 → 6,259
MATK—
Max HP553,553
Armor32,115 → 67,823
Resistance245 → 282
Primary
Strength5,975 → 7,468
Intellect491 → 564
Agility491 → 564
Endurance37,562 → 41,312
Secondary
Crit6.76% (900) → 16.50%
Haste24.86% (16,546) → 24.93%
Luck6.68% (857)
Mastery55.16% (29,579)
Versatility52.06% (30,418) → 54.84%
Block—
Offense
Crit DMG72.00% → 92.00%
Lucky Strike DMG Multiplier40.00% → 41.67%
PHY Boost4.50%
Attack SPD26.91% → 39.15%
Cast Speed24.86% → 33.33%
Rage Bonus10000.20%
Resilience Break Efficiency9.00% → 49.00%
Defense
Block DMG Reduction21.00% → 30.00%
ATK Reduction6.00%
MATK Reduction6.00% → 43.58%
DMG Reduction-20.00% → 20.00%
Healing & Shields
Healing Output20.00%
Shield18.00% → 165.90%
Lucky Strike Healing40.00% → 41.67%
Crit Healing62.00%
Elemental
All Element Attack258
Rock Attack35
All Element100
All-Element Bonus0.90%
All Element Resistance1.26%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
FFLogs-style rDPS 2MExperimentalOwn 2M + Given —
Own 2M·Given —
Buffs given
None
Not counted (given)
Sandshroudvia skill3 receivers· 0:15 uptime· no measurable effect
Buffs received
None
Not counted (received)
Increases Resilience Break Efficiency o… · #2207121via buffby Oulone ·0:54 uptime· no measurable effect
Surging Quintet: HP wave effectby Oulone ·0:35 uptime· no measurable effect
Flame Note Damagevia skillby Oulone ·0:33 uptime· no measurable effect
Increases Resilience Break Efficiency o… · #2207122via buffby Oulone ·0:28 uptime· no measurable effect
Functional Ampby Oulone ·0:17 uptime· no measurable effect
#55341by Oulone ·0:17 uptime· no measurable effect
Rhapsody of Flamevia skillby Oulone ·0:13 uptime· no measurable effect
Encoreby Oulone ·0:10 uptime· no measurable effect