F

Floor 49

kill⛓ Stitched from 2 archives
⏱ Clear Time 1:51·👥 5 players·📅 4 days ago·by Mikochii·Season 3
⤓ Raw log
✎ Custom2:19
Over TimeData
Scale
050M100M150M200M▎Archive 10:20▎A2no combat2:20no combat · 19s
Lines
Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
1
76.28
7.9M938M total
14M69s active
≈6.6M
—
938M · 41.0% of this run
Crit14%Lucky27%Crit DMG176.81MLucky DMG197.99MCrit Lucky DMG41.46MMax Hit1.00M
Damage — by skill
Lucky Strike (Forest Ring)
2738 hits · avg 185K · max 307K
54% of total · 15% crit · 0% lucky
507M54%
Infusion (Double Infusion Extra)
684 hits · avg 138K · max 238K
10% of total · 14% crit · 76% lucky
94M10%
Infusion (Left Hand)
594 hits · avg 125K · max 238K
8% of total · 16% crit · 76% lucky
74M8%
Arcane! Swift Devour (AOE)
2742 hits · avg 27K · max 87K
8% of total · 15% crit · 0% lucky
73M8%
Infusion (Right Hand)
551 hits · avg 125K · max 238K
7% of total · 13% crit · 77% lucky
69M7%
Fantasia Impact
125 hits · avg 505K · max 1M
7% of total · 0% crit · 0% lucky
63M7%
Loadout Snapshot —1892Smite · DPS · captured as Verdant OracleSwift Devour ★★☆☆☆Azure Gale ★★★★★
Setup 1 · Grace of the Far Sea

Gear Ability Score 59,275 · Illusion 4,300

Guide of the Ashen Void - Illusion - ReplicaBracelet (L) · GS 260
Fortune Azure Enlightened EarringsEarrings · GS 260
Return of the Ashen Void - Illusion - ReplicaBracelet (R) · GS 260
Dominance Azure Enlightened NecklaceNecklace · GS 260
Grace of the Far SeaWeapon · GS 100
Grasp of the Ashen Void - Void CorruptionGauntlets · GS 260
Trail of the Ashen Void - Void CorruptionBoots · GS 260
Fortune Azure Enlightened RingRing · GS 260
Fortune Azure Enlightened CharmCharm · GS 260
Gaze of the Ashen Void - Void CorruptionHelmet · GS 260
Shield of the Ashen Void - Void CorruptionArmor · GS 260

Skills & Modules

Active Skills
Lucky Strike (Forest Ring)Regen Pulse (Pulse Retrospect)Vines' Embrace - Stage 1Lv30 · T6Vines' Embrace - Stage 2Lv30 · T6Regen Bud: Wild SeedThornsArcane! Swift Devour (AOE)Vines' Embrace - Stage 3Lv30 · T6Vines' Embrace - Stage 4Lv30 · T6Wild BloomLv30 · T6Arcane! Azure Gale★★★★★Arcane! Swift Devour (Active)Fantasia ImpactInfusion (Left Hand)Infusion (Right Hand)Stag ChargeLv30 · T6Encore DamagePassive Effect Encore DamageInfusion (Double Infusion Extra)Feral Seed - Stage 1Feral Seed - Stage 2Feral Seed - Seed Meteor
Modules
— pending

Talents

— pending
Deep-Slumber Psychoscope
— pending

Snapshot Stats as captured at upload

Core
Ability Score59,275
Illusion-Breaking Strength4,300
ATK—
MATK—
Max HP246,022
Armor—
Resistance—
Offense
Attack SPD6.31%
Cast Speed63.16%

ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.

FFLogs-style rDPS ≈6.6MExperimentalOwn ≈6.6M + Given —
Own ≈6.6M·Given —
Buffs given
None
Not counted (given)
Applies Inspiration to yourself and all…via buff4 receivers· 2:16 uptime· no measurable effect
Wild Bloom · #2202113via skill4 receivers· 1:32 uptime· no measurable effect
Symbiotic Mark4 receivers· 1:17 uptime· no measurable effect
Wild Bloom · #2202112via skill4 receivers· 0:30 uptime· no measurable effect
Wild Bloom · #21402via skill4 receivers· 0:26 uptime· no measurable effect
Wild Bloom · #21411via skill4 receivers· 0:26 uptime· no measurable effect
Life Barrier shield3 receivers· 0:10 uptime· no measurable effect
Life Barrier3 receivers· 0:10 uptime· no measurable effect
Vines' Embrace - Stage 4via skill3 receivers· 0:04 uptime· no measurable effect
Vines' Embrace - Stage 2via skill3 receivers· 0:04 uptime· no measurable effect
Healing chain4 receivers· 0:03 uptime· no measurable effect
Vines' Embrace - Stage 1via skill3 receivers· 0:03 uptime· no measurable effect
Vines' Embrace - Stage 3via skill3 receivers· 0:03 uptime· no measurable effect
When Wild Bloom heals a target, it also…via buff2 receivers· 0:01 uptime· no measurable effect
Buffs received
Veyzuka
Fiery Battle Will158M damage movedAOEcooldown speedmodelled
Not counted (received)
Increases Resilience Break Efficiency o… · #2207121via buffby Veyzuka ·2:10 uptime· no measurable effect
Flame Note Damagevia skillby Veyzuka ·1:51 uptime· no measurable effect
Surging Quintet: HP wave effectby Veyzuka ·1:22 uptime· no measurable effect
Increases Resilience Break Efficiency o… · #2207122via buffby Veyzuka ·1:13 uptime· no measurable effect
#55341by Veyzuka ·0:39 uptime· no measurable effect
Rhapsody of Flamevia skillby Veyzuka ·0:31 uptime· no measurable effect
Encoreby Veyzuka ·0:20 uptime· no measurable effect
Rock the Stage · #55315via skillby Veyzuka ·0:10 uptime· no measurable effect
String Strike - Stage 1via skillby Veyzuka ·0:03 uptime· no measurable effect
Rock the Stage · #55344via skillby Veyzuka ·0:02 uptime· no measurable effect
String Strike - Stage 3via skillby Veyzuka ·0:01 uptime· no measurable effect
Rock the Stage · #55346via skillby Veyzuka ·0:01 uptime· no measurable effect
Rest Command: activeby Veyzuka ·0:01 uptime· no measurable effect
2
20.83
4M476M total
9.2M52s active
≈3.6M
—
476M · 20.8% of this run
3
18.06
3.8M452M total
7.9M57s active
≈3.5M
—
452M · 19.8% of this run
4
72.35
2.5M294M total
2.9M100s active
≈2.5M
≈2M
294M · 12.9% of this run
5
26.77
1.1M125M total
2.5M50s active
≈973K
—
125M · 5.5% of this run