F
Floor 57
kill⛓ Stitched from 2 archives⏱ Clear Time 0:55·👥 5 players·📅 4 weeks ago·by Xkye·Season 3
✎ Custom1:16
Over TimeDataScale
Lines
Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit30%Lucky37%Crit DMG591.88MLucky DMG227.96MCrit Lucky DMG178.31MMax Hit4.60M
Damage — by skill
Lucky Strike (Tachi)
4476 hits · avg 144K · max 313K
59% of total · 29% crit · 0% lucky
645M59%
Divine Sickle
89 hits · avg 2.2M · max 4.6M
18% of total · 100% crit · 66% lucky
200M18%
Fantasia Impact
148 hits · avg 534K · max 1M
7% of total · 0% crit · 0% lucky
79M7%
Thundercut - Stage 1
3558 hits · avg 13K · max 99K
4% of total · 29% crit · 63% lucky
46M4%
Storm Scythe (Thundercleave)
651 hits · avg 40K · max 333K
2% of total · 30% crit · 64% lucky
26M2%
Storm Scythe
586 hits · avg 42K · max 331K
2% of total · 30% crit · 64% lucky
25M2%
Loadout Snapshot —
XkyeMoonstrike · DPS · captured as StormbladeYou
Divine Reliance ★★★★★
Furious Hammer ★★★★★
Setup 1 · Ember - Shadow of the Far Sea
Gear Ability Score 60,663 · Illusion 3,285
Skills & Modules
Active Skills
Scythe WheelLv30 · T6Lucky Strike (Tachi)MoonbladeThunderstrikeArcane! Thunderfall GraspMoonblade (Whirling)Arcane! Divine Reliance (Active)Storm Scythe (Thundercleave)Lv30 · T6Storm ScytheLv30 · T6Thundercut - Stage 1Lv30 · T6StormflashLv30 · T6Passive Effect Encore DamageEncore DamageArcane! Furious Hammer★★★★★Fantasia ImpactThundercleaveLv30 · T6Divine SickleLv30 · T6Chaos BreakerLv30 · T6
Modules
Effect Totalsacross 5 modules
Talents
40 / 40drag to pan · scroll to zoom
Deep-Slumber PsychoscopeEchoes of Ember - Concerto of Illusion and RealityLv.90
Fantasia Impact
EnabledScore 4917 / 22 nodesBattle ImagineArcane! Divine RelianceArcane! Azure GaleArcane! Swift DevourArcane! Furious HammerArcane! Rift Recoil
drag to pan · scroll to zoom
Allocated nodeSocketed factorUnlocked, emptyNot taken
Snapshot Stats as captured at upload
Core
Ability Score60,663
Illusion-Breaking Strength3,285 → 3,585
ATK5,882 → 11,348
MATK5
Max HP296,363
Armor4,723 → 4,737
Resistance273 → 296
Primary
Strength546 → 593
Intellect546 → 593
Agility6,933 → 11,422
Endurance33,455 → 37,205
Secondary
Crit14.68% (5,359) → 29.87%
Haste45.04% (32,021) → 68.93%
Luck55.36% (31,128) → 66.36%
Mastery8.76% (1,422)
Versatility16.76% (5,640)
Block—
Offense
Crit DMG75.00% → 125.20%
Lucky Strike DMG Multiplier50.00% → 114.99%
PHY Boost6.00%
Attack SPD77.76% → 110.28%
Cast Speed45.04% → 68.93%
Defense
Block DMG Reduction30.00%
DMG Reduction20.00%
Healing & Shields
Healing Received14.00%
Lucky Strike Healing40.00% → 56.59%
Crit Healing50.00%
Elemental
All Element Attack45
Thunder Attack45
All Element268
Thunder1,500
All-Element Bonus2.37%
Thunder Bonus12.00%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
FFLogs-style rDPS ≈15MExperimentalOwn ≈15M + Given —
Own ≈15M·Given —
Buffs given
None
Not counted (given)
None
Buffs received
Ernesto
Lower CD131M damage movedAOEcooldown speedmodelled
Attribute buff (unnamed)19M damage movedAOEcrit & luckymeasured
Qessa
Fiery Battle Will82M damage movedAOEcooldown speedmodelled
Not counted (received)
Time Stasisby Ernesto ·2:13 uptime· no measurable effect
Serene Melody: healingby Ernesto ·0:37 uptime· no measurable effect
Sound Range Expansion: main attributeby Ernesto ·0:37 uptime· no measurable effect
Ring Suppression effectby Qessa ·0:35 uptime· no measurable effect
Fivefold Crescendo (Close Range)via skillby Ernesto ·0:22 uptime· no measurable effect
Encoreby Ernesto ·0:20 uptime· no measurable effect
Mechanical Powerby Ernesto ·0:15 uptime· no measurable effect
Inspireby BLZKariu ·0:10 uptime· no measurable effect
Harmony Graceby Qessa ·0:08 uptime· no measurable effect
Rhapsody of Flamevia skillby Ernesto ·0:03 uptime· no measurable effect
Healing Beatvia skillby Ernesto ·0:03 uptime· no measurable effect
Surging Quintet: HP wave effectby Ernesto ·0:01 uptime· no measurable effect