

Divine Punisher
killMaster 6Master ★ 425/425Speed 16.00⛓ Stitched from 4 archivesCursed Radiant Tomb·⏱ Clear Time 4:21·💀 3 defeated·👥 5 players·📅 2 weeks ago·by Anaxagoras·Season 3·Client 3.7
DIDivine Punisher✓ Killed
Loading fights…✎ Custom7:52
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit25%Lucky42%Crit DMG272.53MLucky DMG164.76MCrit Lucky DMG72.49MMax Hit1.46M
Damage — by skill
Lucky Strike (Guitar)
3019 hits · avg 90K · max 219K
36% of total · 25% crit · 0% lucky
272M36%
Sound Blaze - Sorching Impact
484 hits · avg 351K · max 1.2M
23% of total · 27% crit · 0% lucky
170M23%
Rhapsody of Flame - Shape 3
635 hits · avg 152K · max 447K
13% of total · 28% crit · 100% lucky
97M13%
Fantasia Impact
129 hits · avg 715K · max 1.5M
12% of total · 0% crit · 0% lucky
92M12%
Flame Note Damage
458 hits · avg 100K · max 438K
6% of total · 29% crit · 0% lucky
46M6%
Harmonic Anthem - Stage 4
339 hits · avg 58K · max 172K
3% of total · 30% crit · 99% lucky
20M3%
Loadout Snapshot —
AnaxagorasDissonance · DPS · captured as Beat PerformerYou
Furious Hammer ★★★★★
Divine Reliance ★★★★★
Setup 1 · Hymn of the Far Sea
Gear Ability Score 57,161 · Illusion 3,306
Skills & Modules
Active Skills
String Strike - Stage 1Lv30Lucky Strike (Guitar)Passive Effect Encore DamageLv30Encore DamagePhantom DashPhantom DashArcane! Divine Reliance (Active)Arcane! Furious Hammer★★★★★Fantasia ImpactRhapsody of Flame - Shape 3Infinite RhapsodyLv30Sound Blaze - Sorching ImpactLv30Amplified BeatLv30Harmonic Anthem - Stage 4Rhapsody of Flame - Flame's RampageFlame Note DamageFierce StrikeLv30Arcane! Thunderfall GraspHarmonic Anthem - Stage 1
Modules
Effect Totalsacross 5 modules
Talents
40 / 40drag to pan · scroll to zoom
Deep-Slumber PsychoscopeEchoes of Ember - Concerto of Illusion and RealityLv.1
Fantasia Impact
EnabledScore 4717 / 22 nodesBattle ImagineArcane! Furious HammerArcane! Divine RelianceStunt! Twin FangsStunt! Blink AmbushArcane! Cocoon Tech
drag to pan · scroll to zoom
Allocated nodeSocketed factorUnlocked, emptyNot taken
Snapshot Stats as captured at upload
Core
Ability Score57,161
Illusion-Breaking Strength3,306 → 3,606
ATK9 → 15
MATK4,938 → 7,010
Max HP286,828
Armor2,519 → 2,970
Resistance3,607 → 4,111
Primary
Strength598 → 767
Intellect7,214 → 8,222
Agility586 → 755
Endurance32,673 → 36,423
Secondary
Crit16.36% (6,410) → 32.54%
Haste34.94% (20,370) → 36.58%
Luck54.29% (35,901) → 99.91%
Mastery7.76% (900) → 9.26%
Versatility13.15% (4,240) → 14.65%
Block—
Offense
Crit DMG75.00% → 115.00%
Lucky Strike DMG Multiplier50.00% → 174.88%
MAG Boost4.00%
Attack SPD20.96% → 21.94%
Cast Speed69.88% → 73.16%
Resilience Break Efficiency10.00% → 40.00%
Defense
Block DMG Reduction30.00%
DMG Reduction25.00% → 75.00%
Healing & Shields
Healing Output20.00%
Lucky Strike Healing40.00% → 64.97%
Crit Healing50.00%
Elemental
All Element Attack256
Fire Attack50
All Element299
All-Element Bonus2.64%
Fire Bonus5.00%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
FFLogs-style rDPS 1.6MExperimentalOwn 1.6M + Given —
Own 1.6M·Given —
Buffs given
None
Not counted (given)
Flame Note Damagevia skill4 receivers· 3:26 uptime· no measurable effect
Increases Resilience Break Efficiency o… · #2207122via buff4 receivers· 2:41 uptime· no measurable effect
Heroic Melodyvia skill4 receivers· 1:28 uptime· no measurable effect
Rhapsody of Flamevia skill4 receivers· 1:21 uptime· no measurable effect
Encore4 receivers· 0:52 uptime· no measurable effect
Infinite Rhapsody · #55315via skill4 receivers· 0:32 uptime· no measurable effect
Surging Quintet: HP wave effect4 receivers· 0:28 uptime· no measurable effect
Increases Resilience Break Efficiency o… · #2207121via buff4 receivers· 0:27 uptime· no measurable effect
String Strike - Stage 1via skill4 receivers· 0:12 uptime· no measurable effect
Infinite Rhapsody · #55346via skill4 receivers· 0:04 uptime· no measurable effect
String Strike - Stage 3via skill3 receivers· 0:01 uptime· no measurable effect
Buffs received
None
Not counted (received)
Regen Pulse (Pulse Retrospect) · #2202113via skillby Manda ·3:30 uptime· no measurable effect
Ring Suppression effectby Evelyn ·2:26 uptime· no measurable effect
Regen Pulse (Pulse Retrospect) · #2202112via skillby Manda ·1:10 uptime· no measurable effect
Shieldby Manda ·0:52 uptime· no measurable effect
Energy Guardby Evelyn ·0:41 uptime· no measurable effect
Sanctuary of the Holy Domainby Evelyn ·0:31 uptime· no measurable effect
When Wild Bloom heals a target, it also…via buffby Manda ·0:20 uptime· no measurable effect
#3003013by Evelyn ·0:13 uptime· no measurable effect
Symbiotic Markby Manda ·0:11 uptime· no measurable effect
Healing chainby Manda ·0:08 uptime· no measurable effect
#21408by Manda ·0:06 uptime· no measurable effect
Wild Bloom · #21411via skillby Manda ·0:05 uptime· no measurable effect
Wild Bloom · #21402via skillby Manda ·0:05 uptime· no measurable effect
Applies Inspiration to yourself and all…via buffby Manda ·0:04 uptime· no measurable effect
Rest Command: activeby Manda ·0:01 uptime· no measurable effect