B
Boss: Phantom Arachnocrab
fail⛓ Stitched from 2 archivesFloor 45·⏱ Duration 3:24·👥 5 players·📅 3 weeks ago·by Kraiv·Season 3·Client 3.7
Loading fights…✎ Custom4:47
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit9%Lucky47%Crit DMG33.96MLucky DMG45.19MCrit Lucky DMG5.96MMax Hit1.39M
Damage — by skill
Lucky Strike (Guitar)
1646 hits · avg 84K · max 138K
51% of total · 10% crit · 0% lucky
138M51%
Sound Blaze - Sorching Impact
78 hits · avg 512K · max 991K
15% of total · 9% crit · 0% lucky
40M15%
Fantasia Impact
27 hits · avg 1.2M · max 1.4M
12% of total · 0% crit · 0% lucky
33M12%
Rhapsody of Flame - Shape 3
107 hits · avg 164K · max 244K
6% of total · 10% crit · 100% lucky
18M6%
Flame Note Damage
111 hits · avg 151K · max 221K
6% of total · 14% crit · 0% lucky
17M6%
Harmonic Anthem - Stage 4
98 hits · avg 63K · max 119K
2% of total · 9% crit · 100% lucky
6.2M2%
Loadout Snapshot —
KraivBeat Performer · DPS · captured as Beat PerformerYou
Time Decree ★★★☆☆
Predator Slash ★★★★★
Setup 1 · Hymn of the Far Sea
Gear Ability Score 56,245 · Illusion 2,910
Skills & Modules
Active Skills
Encore DamageAmplified BeatLv30 · T6Lucky Strike (Guitar)Passive Effect Encore DamageLv30 · T6Sound Blaze - Sorching ImpactLv30 · T6Harmonic Anthem - Stage 3Rhapsody of Flame - Shape 3Fantasia ImpactRhapsody of Flame - Flame's RampageStunt! Predator Slash★★★★★Flame Note DamageHarmonic Anthem - Stage 4Fierce StrikeLv30 · T6Phantom Dash
Modules
Effect Totalsacross 5 modules
Talents
40 / 40drag to pan · scroll to zoom
Deep-Slumber PsychoscopeEchoes of Ember - Concerto of Illusion and RealityLv.90
Fantasia Impact
EnabledScore 4217 / 22 nodesBattle ImagineArcane! Fatal SpiralArcane! Flash ExecutionStunt! Twin FangsStunt! Blade StormArcane! Superconductor Surge
drag to pan · scroll to zoom
Allocated nodeSocketed factorUnlocked, emptyNot taken
Snapshot Stats as captured at upload
Core
Ability Score56,245
Illusion-Breaking Strength2,910 → 3,210
ATK5 → 6
MATK4,632 → 8,148
Max HP256,772
Armor2,439 → 2,699
Resistance3,184 → 3,693
Primary
Strength533 → 581
Intellect6,368 → 7,386
Agility533 → 581
Endurance29,656 → 33,406
Secondary
Crit9.52% (2,370)
Haste35.46% (20,883) → 45.49%
Luck54.41% (38,360) → 99.99%
Mastery6.00%
Versatility16.60% (5,575)
Block—
Offense
Crit DMG50.00%
Lucky Strike DMG Multiplier57.80% → 182.78%
MAG Boost4.00%
Attack SPD21.27% → 27.29%
Cast Speed70.92% → 90.98%
Resilience Break Efficiency10.00% → 40.00%
Defense
Block DMG Reduction30.00%
DMG Reduction25.00% → 50.00%
Healing & Shields
Lucky Strike Healing46.20% → 71.19%
Crit Healing50.00%
Elemental
All Element Attack249
Fire Attack50
All Element348
Fire1,500
All-Element Bonus3.06%
Fire Bonus12.00%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
FFLogs-style rDPS ≈1.7MExperimentalOwn ≈1.3M + Given ≈339K
Own ≈1.3M·Given ≈339K
Given by kind
damage % 0attack 0crit & lucky 0enemy debuffs 0cooldown speed 339K
Buffs given
Komainu
Lower CD44M damage movedAOEcooldown speedmodelled
Apollo
Lower CD13M damage movedAOEcooldown speedmodelled
Samir
Lower CD6.9M damage movedAOEcooldown speedmodelled
Natalie
Lower CD4.9M damage movedAOEcooldown speedmodelled
Not counted (given)
Time Stasis4 receivers· 4:00 uptime· no measurable effect
Flame Note Damagevia skill4 receivers· 2:42 uptime· no measurable effect
Heroic Melodyvia skill4 receivers· 2:24 uptime· no measurable effect
Rhapsody of Flamevia skill4 receivers· 2:19 uptime· no measurable effect
Encore3 receivers· 1:14 uptime· no measurable effect
Increases Resilience Break Efficiency o…via buff4 receivers· 1:02 uptime· no measurable effect
Life Barriervia skill4 receivers· 0:14 uptime· no measurable effect
Life Barrier4 receivers· 0:14 uptime· no measurable effect
Surging Quintet: HP wave effect4 receivers· 0:12 uptime· no measurable effect
String Strike - Stage 1via skill4 receivers· 0:05 uptime· no measurable effect
String Strike - Stage 4via skill4 receivers· 0:03 uptime· no measurable effect
String Strike - Stage 3via skill4 receivers· 0:03 uptime· no measurable effect
Buffs received
None
Not counted (received)
Element Stasisby Apollo ·1:44 uptime· no measurable effect
Time Stasisby Apollo ·1:44 uptime· no measurable effect
Lower CDby Apollo ·1:44 uptime· cooldown buff — nothing it shortened was on cooldown while it was up, so it saved no cooldown time
Heroic Melodyvia skillby Samir ·1:04 uptime· no measurable effect
Rhapsody of Flamevia skillby Samir ·0:56 uptime· no measurable effect
Flame Note Damagevia skillby Samir ·0:52 uptime· no measurable effect
Sandshroudvia buffby Apollo ·0:29 uptime· no measurable effect
Inspireby Natalie ·0:20 uptime· no measurable effect
Life Barriervia skillby Samir ·0:09 uptime· no measurable effect
Life Barrierby Samir ·0:09 uptime· no measurable effect
Surging Quintet: HP wave effectby Samir ·0:02 uptime· no measurable effect
Increases Resilience Break Efficiency o…via buffby Samir ·0:02 uptime· no measurable effect