Paradox-Calamity Remnant - Final

partialHard⛓ Stitched from 5 archives
Brutal! Field of Forgotten Illusions·⏱ Duration 1:51·👥 11 players·📅 1 week ago·by August·Season 3
Paradox-Calamity Remnant - Origin○ Alive
Paradox-Calamity Remnant - Continuation○ Alive
Paradox-Calamity Remnant - Final○ Alive
⤓ Raw log
Loading fights…✎ Custom3:25
Over TimeData
Scale
013M25M38M50M▎Archive 11:34▎Archive 22:25▎A3no combat3:11▎A43:11▎A53:16no combat · 1m 33sno combat · 6s
Lines
Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
1
—
3.1M340M total
3.8M90s active
≈3M
—
340M · 26.9% of this run
Crit31%Lucky38%Crit DMG200.33MLucky DMG105.54MCrit Lucky DMG72.77MMax Hit6.87MDeaths1
Damage — by skill
Lucky Strike (Tachi)
896 hits · avg 142K · max 276K
37% of total · 32% crit · 0% lucky
127M37%
Divine Sickle
14 hits · avg 5.5M · max 6.9M
23% of total · 100% crit · 50% lucky
77M23%
Thundercut - Stage 1
632 hits · avg 56K · max 109K
10% of total · 31% crit · 63% lucky
35M10%
Storm Scythe (Thundercleave)
92 hits · avg 207K · max 387K
6% of total · 32% crit · 63% lucky
19M6%
Storm Scythe
94 hits · avg 194K · max 387K
5% of total · 28% crit · 65% lucky
18M5%
Fantasia Impact
15 hits · avg 1.1M · max 1.3M
5% of total · 0% crit · 0% lucky
17M5%
Loadout Snapshot —UnoMoonstrike · DPS · captured as StormbladeFurious Hammer ★★★★★Divine Reliance ★★★★★
Setup 1 · Shadow of the Far Sea

Gear Ability Score 61,660 · Illusion 3,904

Agility Emerald Enlightened CharmCharm · GS 260
Dominance Emerald Enlightened RingRing · GS 260
Trail of the Ashen Void - Void CorruptionBoots · GS 240
Gaze of the Ashen Void - PhantomHelmet · GS 260
Dominance Emerald Enlightened EarringsEarrings · GS 260
Guide of the Ashen Void - PhantomBracelet (L) · GS 240
Shield of the Ashen Void - Void CorruptionArmor · GS 260
Return of the Ashen Void - PhantomBracelet (R) · GS 240
Shadow of the Far SeaWeapon · GS 100
Grasp of the Ashen Void - PhantomGauntlets · GS 240
Fortune Emerald Enlightened NecklaceNecklace · GS 260

Skills & Modules

Active Skills
Lucky Strike (Tachi)Scythe WheelLv30 · T6MoonbladeThunderstrikeArcane! Divine Reliance (Active)Arcane! Furious Hammer★★★★★Encore DamageThundercut - Stage 1Lv30 · T6StormflashLv30 · T6Passive Effect Encore DamageStorm ScytheLv30 · T6Storm Scythe (Thundercleave)Lv30 · T6Fantasia ImpactMoonblade (Whirling)ThundercleaveLv30 · T6Divine SickleLv30 · T6Chaos BreakerLv30 · T6
Modules
— pending

Talents

— pending
Deep-Slumber Psychoscope
— pending

Snapshot Stats as captured at upload

Core
Ability Score61,660
Illusion-Breaking Strength3,904
ATK—
MATK—
Max HP324,628
Armor—
Resistance—
Offense
Attack SPD82.41%
Cast Speed51.51%

ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.

FFLogs-style rDPS ≈3MExperimentalOwn ≈3M + Given —
Own ≈3M·Given —
Buffs given
None
Not counted (given)
None
Buffs received
Haku
Highland Blood3.8M damage movedAOEdamage %measured
August
Fiery Battle Will94K damage movedAOEcooldown speedmodelled
Not counted (received)
Regen Pulse (Pulse Retrospect) · #2202113via skillby Treble ·1:31 uptime· no measurable effect
Sound Range Expansion: main attributeby Nana ·1:29 uptime· no measurable effect
Serene Melody: healingby Nana ·1:28 uptime· no measurable effect
Element Stasisby Haku ·1:00 uptime· no measurable effect
Encoreby Nana ·0:45 uptime· no measurable effect
Regen Pulse (Pulse Retrospect) · #2202113via skillby Manda ·0:41 uptime· no measurable effect
Surging Quintet: healingby Nana ·0:33 uptime· no measurable effect
Shieldby Treble ·0:33 uptime· no measurable effect
Regen Pulse (Pulse Retrospect) · #2202112via skillby Treble ·0:22 uptime· no measurable effect
Rhapsody of Flamevia skillby Nana ·0:19 uptime· no measurable effect
Shieldby Manda ·0:15 uptime· no measurable effect
Energy Guardby Pudding ·0:10 uptime· no measurable effect
Regen Pulse (Pulse Retrospect) · #2202112via skillby Manda ·0:10 uptime· no measurable effect
Harmony Graceby August ·0:08 uptime· no measurable effect
Healing chainby Treble ·0:06 uptime· no measurable effect
Healing chainby Manda ·0:05 uptime· no measurable effect
Surging Quintet: HP wave effectby Nana ·0:03 uptime· no measurable effect
Ring Suppression effectby August ·0:02 uptime· no measurable effect
Ring Suppression effectby Pudding ·0:02 uptime· no measurable effect
Symbiotic Markby Treble ·0:02 uptime· no measurable effect
When Wild Bloom heals a target, it also…via buffby Manda ·0:01 uptime· no measurable effect
Rest Command: activeby Manda ·0:01 uptime· no measurable effect
Healing Beatvia skillby Nana ·0:01 uptime· no measurable effect
Symbiotic Markby Manda ·0:01 uptime· no measurable effect
2
—
2.6M286M total
3.3M86s active
≈2.5M
—
286M · 22.6% of this run
3
—
1.9M206M total
2.1M99s active
≈1.8M
—
206M · 16.3% of this run
4
—
1.3M142M total
1.7M84s active
≈1.3M
—
142M · 11.2% of this run
5
—
867K96M total
1.3M76s active
≈853K
—
96M · 7.6% of this run
6
—
670K74M total
826K90s active
≈665K
—
74M · 5.9% of this run
7
—
657K73M total
701K104s active
≈642K
—
73M · 5.8% of this run
8
—
164K18M total
180K101s active
≈160K
—
18M · 1.4% of this run
9
—
140K15M total
184K84s active
≈138K
≈20K
15M · 1.2% of this run
10
—
92K10M total
116K88s active
≈91K
≈138K
10M · 0.8% of this run
11
—
28K3.1M total
36K87s active
≈27K
—
3.1M · 0.2% of this run