

Tina - Void Reverie
killMaster 6Master ★ 425/425Speed 84.96⛓ Stitched from 3 archivesVoid - Tina's Mindrealm·⏱ Clear Time 2:31·👥 5 players·📅 3 weeks ago·by Chiva·Season 3·Client 3.7
TITina - Void Reverie✓ Killed
Loading fights…✎ Custom3:29
Over TimeDataScale
Lines
Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit42%Lucky38%Crit DMG777.56MLucky DMG335.98MCrit Lucky DMG275.40MMax Hit5.88M
Damage — by skill
Lucky Strike (Tachi)
4242 hits · avg 126K · max 519K
45% of total · 44% crit · 0% lucky
533M45%
Divine Sickle
138 hits · avg 2.1M · max 5.9M
25% of total · 100% crit · 62% lucky
296M25%
Fantasia Impact
133 hits · avg 587K · max 1.4M
7% of total · 0% crit · 0% lucky
78M7%
Thundercut - Stage 1
3674 hits · avg 20K · max 180K
6% of total · 44% crit · 61% lucky
75M6%
Storm Scythe
690 hits · avg 66K · max 335K
4% of total · 46% crit · 61% lucky
46M4%
Storm Scythe (Thundercleave)
706 hits · avg 64K · max 335K
4% of total · 43% crit · 63% lucky
45M4%
Loadout Snapshot —
NatenkiMoonstrike · DPS · captured as Stormblade
Divine Reliance ★★★★★
Rift Recoil ★★★☆☆
Setup 1 · Shadow of the Far Sea
Gear Ability Score 58,471 · Illusion 3,507
Skills & Modules
Active Skills
Lucky Strike (Tachi)Scythe WheelLv30 · T6Encore DamagePassive Effect Encore DamageMoonbladeFantasia ImpactThunderstrikeArcane! Divine Reliance (Active)Chaos BreakerLv30 · T6Arcane! Rift Recoil★★★☆☆Divine SickleLv30 · T6Moonblade (Whirling)Storm ScytheLv30 · T6Storm Scythe (Thundercleave)Lv30 · T6Thundercut - Stage 1Lv30 · T6StormflashLv30 · T6ThundercleaveLv30 · T6Phantom DashPhantom Dash
Modules
— pendingTalents
— pendingDeep-Slumber Psychoscope
— pendingSnapshot Stats as captured at upload
Core
Ability Score58,471
Illusion-Breaking Strength3,507
ATK—
MATK—
Max HP291,923
Armor—
Resistance—
Offense
Attack SPD79.23%
Cast Speed45.77%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
This run was captured by a plugin build older than rDPS support — update CombatMeter to see rDPS on new runs