

Kartgriff
killMaster 6Master ★ 425/425Speed 91.68⛓ Stitched from 4 archives · 2 uploadsVoid - Towering Ruin·⏱ Clear Time 2:43·👥 5 players·📅 2 weeks ago·by Dalian, Eiori··Season 3
Loading fights…✎ Custom3:26
Over TimeDataScale
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit91%Lucky1%Crit DMG450.76MLucky DMG5.70MCrit Lucky DMG5.56MMax Hit10.00M
Damage — by skill
Falcon Strike
381 hits · avg 636K · max 10M
53% of total · 94% crit · 0% lucky
242M53%
Powerdraw
201 hits · avg 354K · max 582K
16% of total · 97% crit · 6% lucky
71M16%
Phantom Eagle (AOE)
342 hits · avg 98K · max 363K
7% of total · 89% crit · 0% lucky
34M7%
Implosion (Steel Beak Trigger)
450 hits · avg 74K · max 104K
7% of total · 92% crit · 0% lucky
33M7%
Radiance Barrage
624 hits · avg 49K · max 106K
7% of total · 89% crit · 0% lucky
31M7%
Double Arrow
94 hits · avg 114K · max 148K
2% of total · 97% crit · 7% lucky
11M2%
Loadout Snapshot —
LucioneFalconry · DPS · captured as Marksman
Divine Reliance ★★★★★
Rift Recoil ★★★☆☆
Setup 1 · Gaze of the Far Sea
Gear Ability Score 59,971 · Illusion 3,706
Skills & Modules
Active Skills
Luminary Bolt (Arrow Damage)Luminary Bolt (Gravity Orb)Falcon StrikeImplosion (Steel Beak Trigger)Arcane! Divine Reliance (Active)Light PrismArcane! Rift Recoil★★★☆☆Quadraflare (First Arrow)Quadraflare (Second Arrow)Photon Refroge - QuadraflareLight Prism (AOE)Radiance BarrageLv30 · T6Celestial Eagle - EagleLucky Strike (Bow and Arrow)PowerdrawLv30 · T6Arrow RainLv30 · T6Phantom Eagle (AOE)Phantom FalconDouble ArrowLv30 · T6BullseyeLv30 · T6Explosive Arrow (Talent)Explosive Arrow (Talent Explosion)Photon Reforge - Quadraflare (AOE)Phantom DashBullseye - Final Blow
Modules
— pendingTalents
— pendingDeep-Slumber Psychoscope
— pendingSnapshot Stats as captured at upload
Core
Ability Score59,971
Illusion-Breaking Strength3,706
ATK—
MATK—
Max HP307,574
Armor—
Resistance—
Offense
Attack SPD41.69%
Cast Speed42.12%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
FFLogs-style rDPS ≈2.2MExperimentalOwn ≈2.2M + Given —
Own ≈2.2M·Given —
Buffs given
None
Not counted (given)
None
Buffs received
Danewulf
Lower CD7.3M damage movedAOEcooldown speedmodelled
Not counted (received)
Regen Pulse (Pulse Retrospect) · #2202113via skillby Kuruminar ·2:30 uptime· no measurable effect
Regen Pulse (Pulse Retrospect) · #2202113via skillby Dalian ·2:26 uptime· no measurable effect
Time Stasisby Danewulf ·1:37 uptime· no measurable effect
Regen Pulse (Pulse Retrospect) · #2202112via skillby Kuruminar ·0:50 uptime· no measurable effect
Regen Pulse (Pulse Retrospect) · #2202112via skillby Dalian ·0:50 uptime· no measurable effect
Shieldby Dalian ·0:40 uptime· no measurable effect
Wild Bloom · #21402via skillby Dalian ·0:13 uptime· no measurable effect
Wild Bloom · #21402via skillby Kuruminar ·0:13 uptime· no measurable effect
Sandshroudvia buffby Danewulf ·0:12 uptime· no measurable effect
Life Barrier shieldby Kuruminar ·0:10 uptime· no measurable effect
Life Barrierby Kuruminar ·0:10 uptime· no measurable effect
Vines' Embrace - Stage 1via skillby Kuruminar ·0:10 uptime· no measurable effect
Vines' Embrace - Stage 1via skillby Dalian ·0:09 uptime· no measurable effect
Wild Bloom · #21411via skillby Dalian ·0:09 uptime· no measurable effect
Wild Bloom · #21411via skillby Kuruminar ·0:09 uptime· no measurable effect
Healing chainby Kuruminar ·0:08 uptime· no measurable effect
Healing chainby Dalian ·0:08 uptime· no measurable effect
Vines' Embrace - Stage 2via skillby Kuruminar ·0:07 uptime· no measurable effect
Symbiotic Markby Kuruminar ·0:06 uptime· no measurable effect
Symbiotic Markby Dalian ·0:05 uptime· no measurable effect
Vines' Embrace - Stage 4via skillby Kuruminar ·0:02 uptime· no measurable effect
Caprahorn Shieldby Danewulf ·0:02 uptime· no measurable effect
Vines' Embrace - Stage 3via skillby Kuruminar ·0:02 uptime· no measurable effect
When Wild Bloom heals a target, it also…via buffby Kuruminar ·0:01 uptime· no measurable effect
#21408by Kuruminar ·0:01 uptime· no measurable effect