Thanatos - Final Form

killMaster 5Master ★ 361/375Speed 39.05⛓ Stitched from 5 archives
Mech Facility·⏱ Clear Time 8:04·💀 1 defeated·👥 5 players·📅 4 weeks ago·by Gorou·Season 3·Client 3.7
THThanatos - Final Form✓ Killed
⤓ Raw log
Loading fights…✎ Custom10:02
Over TimeData
Scale
050M100M150M200M▎Archive 10:38▎Archive 24:54▎A39:54▎A410:02▎A5no combat10:04no combat · 38sno combat · 4s
Lines
Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
1
91.60
5.8M3239M total
7.8M417s active
≈5.6M
—
3239M · 36.5% of this run
Crit82%Lucky1%Crit DMG3028.56MLucky DMG54.93MCrit Lucky DMG53.71MMax Hit10.00M
Damage — by skill
Falcon Strike
3271 hits · avg 461K · max 10M
47% of total · 79% crit · 0% lucky
1507M47%
Powerdraw
1823 hits · avg 321K · max 765K
18% of total · 91% crit · 7% lucky
586M18%
Phantom Eagle (AOE)
4747 hits · avg 92K · max 474K
13% of total · 80% crit · 0% lucky
436M13%
Implosion (Steel Beak Trigger)
3265 hits · avg 79K · max 142K
8% of total · 79% crit · 0% lucky
259M8%
Radiance Barrage
3491 hits · avg 49K · max 141K
5% of total · 79% crit · 0% lucky
169M5%
Double Arrow
371 hits · avg 127K · max 201K
1% of total · 85% crit · 5% lucky
47M1%
Loadout Snapshot —GorouFalconry · DPS · captured as MarksmanYouDivine Reliance ★★★★★Furious Hammer ★★★★★
Setup 1 · Gaze of the Far Sea

Gear Ability Score 57,365 · Illusion 2,910

Gaze of the Far SeaWeapon · GS 100 · Lv140 · R0
Gaze of the Ashen Void - PhantomHelmet · GS 240 · Lv250 · R0
Shield of the Ashen Void - Void CorruptionArmor · GS 240 · Lv250 · R0
Grasp of the Ashen Void - PhantomGauntlets · GS 240 · Lv250 · R0
Trail of the Ashen Void - PhantomBoots · GS 240 · Lv250 · R0
Lethal Emerald Wakestone EarringsEarrings · GS 240 · Lv240 · R0
Lethal Emerald Wakestone NecklaceNecklace · GS 240 · Lv240 · R0
Lethal Emerald Wakestone RingRing · GS 240 · Lv240 · R0
Guide of the Ashen Void - PhantomBracelet (L) · GS 240 · Lv250 · R0
Return of the Ashen Void - Void CorruptionBracelet (R) · GS 240 · Lv250 · R0
Lethal Emerald Wakestone CharmCharm · GS 240 · Lv240 · R0

Skills & Modules

Active Skills
Arcane! Divine Reliance (Active)Arcane! Furious Hammer★★★★★Celestial Eagle - EagleRadiance BarrageLv30 · T6Falcon StrikeArrow RainLv30 · T4PowerdrawLv30 · T6Implosion (Steel Beak Trigger)Light PrismLucky Strike (Bow and Arrow)Light Prism (AOE)Phantom Eagle (AOE)Phantom FalconQuadraflare (First Arrow)Photon Reforge - Quadraflare (AOE)Quadraflare (Second Arrow)Photon Refroge - QuadraflareExplosive Arrow (Talent Explosion)Explosive Arrow (Talent)Double ArrowLv30 · T6BullseyeLv30 · T6Encore DamagePassive Effect Encore DamagePhantom DashBullseye - Final BlowDeter ShotLuminary Bolt (Arrow Damage)Luminary Bolt (Gravity Orb)
Modules
Effect Totalsacross 5 modules
Life WaveMax+23
Agility BoostMax+21
Elite StrikeMax+20
Intellect BoostLv.3+8
Strength BoostLv.1+3
Crit FocusLv.1+2
Cast FocusLv.1+1
Excellent Attack Module
Life WaveLv.3+10
Crit FocusLv.1+2
Intellect BoostLv.2+4
Excellent Attack Module
Life WaveLv.2+4
Agility BoostLv.2+7
Strength BoostLv.1+3
Excellent Attack Module
Agility BoostLv.2+5
Elite StrikeLv.3+8
Intellect BoostLv.2+4
Excellent Attack Module
Life WaveLv.3+9
Elite StrikeLv.2+7
Cast FocusLv.1+1
Advanced Attack Module
Elite StrikeLv.2+5
Agility BoostLv.3+9

Talents

40 / 40
Deep-Slumber PsychoscopeEchoes of Ember - Concerto of Illusion and RealityLv.90
Deep-Slumber Psychoscope·

Mirage Dream

EnabledScore 4817 / 22 nodes
Battle ImagineArcane! Furious HammerArcane! Divine RelianceStunt! Twin FangsStunt! Kinetic StrikeStunt! Predator Slash
Allocated nodeSocketed factorUnlocked, emptyNot taken

Snapshot Stats as captured at upload

Core
Ability Score57,365
Illusion-Breaking Strength2,910 → 3,210
ATK4,424 → 5,208
MATK15
Max HP264,684
Armor4,722 → 5,168
Resistance276 → 354
Primary
Strength541 → 696
Intellect553 → 708
Agility6,487 → 6,758
Endurance31,988 → 35,873
Secondary
Crit55.47% (40,042) → 86.57%
Haste41.74% (27,816) → 75.41%
Luck5.00% → 6.50%
Mastery13.12% (3,833) → 14.62%
Versatility16.76% (5,640) → 18.26%
Block—
Offense
Crit DMG90.00% → 238.28%
Lucky Strike DMG Multiplier40.00% → 41.62%
PHY Boost4.00%
Armor Penetration0.75% → 6.00%
Magic Penetration0.75% → 6.00%
Attack SPD28.04% → 98.32%
Cast Speed41.74% → 75.41%
Resilience Break Efficiency10.00% → 40.00%
Defense
Block DMG Reduction30.00%
DMG Reduction25.00%
Healing & Shields
Healing Output10.00% → 20.00%
Lucky Strike Healing40.00% → 41.62%
Crit Healing50.00%
Elemental
All Element Attack40
Light Attack35
Light2,000
All-Element Bonus5.00%
Light Bonus23.25%

ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.

FFLogs-style rDPS ≈5.6MExperimentalOwn ≈5.6M + Given —
Own ≈5.6M·Given —
Buffs given
None
Not counted (given)
Deter Shotvia skill4 receivers· 0:41 uptime· no measurable effect
Buffs received
Stellar
Lower CD82M damage movedAOEcooldown speedmodelled
Applies Inspiration to yourself and all…via buff108K damage movedsingledamage %exact
Applies Inspiration to yourself and all…via buff73K damage movedAOEdamage %measured
Not counted (received)
Time Stasisby Stellar ·15:56 uptime· no measurable effect
Regen Pulse (Pulse Retrospect) · #2202113via skillby Stellar ·7:00 uptime· no measurable effect
Increases Resilience Break Efficiency o… · #2207122via buffby Rice ·5:13 uptime· no measurable effect
Flame Note Damagevia skillby Rice ·4:29 uptime· no measurable effect
Shieldby Stellar ·3:38 uptime· no measurable effect
Rhapsody of Flamevia skillby Rice ·3:06 uptime· no measurable effect
#55341by Rice ·2:51 uptime· no measurable effect
Element Stasisby Stellar ·2:36 uptime· no measurable effect
Ring Suppression effectby Fallen・Zero ·2:35 uptime· no measurable effect
Regen Pulse (Pulse Retrospect) · #2202112via skillby Stellar ·2:21 uptime· no measurable effect
Encoreby Rice ·1:50 uptime· no measurable effect
Wild Bloom · #21402via skillby Stellar ·1:16 uptime· no measurable effect
Increases Resilience Break Efficiency o… · #2207121via buffby Rice ·1:15 uptime· no measurable effect
Wild Bloom · #21411via skillby Stellar ·1:09 uptime· no measurable effect
Surging Quintet: HP wave effectby Rice ·0:58 uptime· no measurable effect
Symbiotic Markby Stellar ·0:40 uptime· no measurable effect
Harmony Graceby Fallen・Zero ·0:40 uptime· no measurable effect
Highland Bloodby Stellar ·0:30 uptime· no measurable effect
When Wild Bloom heals a target, it also…via buffby Stellar ·0:22 uptime· no measurable effect
Infinite Rhapsody · #55315via skillby Rice ·0:19 uptime· no measurable effect
Sanctuary of the Holy Domainby Fallen・Zero ·0:18 uptime· no measurable effect
Healing chainby Stellar ·0:13 uptime· no measurable effect
Life Barrier shieldby Rice ·0:10 uptime· no measurable effect
Life Barrierby Rice ·0:10 uptime· no measurable effect
String Strike - Stage 1via skillby Rice ·0:10 uptime· no measurable effect
Energy Guardby Fallen・Zero ·0:10 uptime· no measurable effect
Deter Shotvia skillby spraky ·0:05 uptime· no measurable effect
#21408by Stellar ·0:05 uptime· no measurable effect
Fierce Strikevia skillby Rice ·0:03 uptime· no measurable effect
Infinite Rhapsody · #55346via skillby Rice ·0:02 uptime· no measurable effect
String Strike - Stage 3via skillby Rice ·0:01 uptime· no measurable effect
2
79.93
4.3M2448M total
6.3M390s active
≈4.2M
—
2448M · 27.6% of this run
3
96.10
3.5M1948M total
4.9M401s active
≈3.3M
—
1948M · 22.0% of this run
4
86.71
1.1M621M total
1.5M426s active
≈1.1M
—
621M · 7.0% of this run
5
44.03
1.1M610M total
1.6M386s active
≈1.1M
≈399K
610M · 6.9% of this run