B
Boss: Goblin King
kill⛓ Stitched from 2 archives · 2 uploadsFloor 55·⏱ Clear Time 2:02·👥 5 players·📅 4 days ago·by JolliBai, Chamchamiee··Season 3·Client 3.7
Loading fights…✎ Custom2:27
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit18%Lucky37%Crit DMG124.84MLucky DMG97.90MCrit Lucky DMG50.63MMax Hit2.59M
Damage — by skill
Lucky Strike (Tachi)
1691 hits · avg 95K · max 185K
45% of total · 18% crit · 0% lucky
160M45%
Divine Sickle
25 hits · avg 2.1M · max 2.6M
15% of total · 100% crit · 64% lucky
54M15%
Thundercut - Stage 1
1219 hits · avg 30K · max 68K
10% of total · 17% crit · 69% lucky
37M10%
Fantasia Impact
29 hits · avg 678K · max 798K
5% of total · 0% crit · 0% lucky
20M5%
Storm Scythe (Thundercleave)
166 hits · avg 91K · max 168K
4% of total · 17% crit · 68% lucky
15M4%
Storm Scythe
158 hits · avg 90K · max 168K
4% of total · 15% crit · 69% lucky
14M4%
Loadout Snapshot —
ChamchamieeMoonstrike · DPS · captured as StormbladeYou
Azure Gale ★★★★★
Swift Devour ★★★★☆
Setup 1 · Shadow of the Far Sea
Gear Ability Score 61,776 · Illusion 4,000
Skills & Modules
Active Skills
Lucky Strike (Tachi)MoonbladeArcane! Azure Gale★★★★★ThunderstrikeArcane! Swift Devour (Active)Thundercut - Stage 1Lv30 · T6Arcane! Swift Devour (AOE)StormflashLv30 · T4Storm Scythe (Thundercleave)Lv30 · T6Storm ScytheLv30 · T6Fantasia ImpactThundercleaveLv30 · T6Moonblade (Whirling)Divine SickleLv30 · T6Encore DamagePassive Effect Encore DamageJudgment Cut - Stage 1Lv30 · T6Judgment Cut - Stage 2Lv30 · T6Chaos BreakerLv30MoonstrikeLv30Scythe WheelLv30 · T6Oblivion ComboLv30
Modules
Effect Totalsacross 5 modules
Talents
40 / 40drag to pan · scroll to zoom
Deep-Slumber PsychoscopeEchoes of Ember - Concerto of Illusion and RealityLv.100
Fantasia Impact
EnabledScore 4417 / 22 nodesBattle ImagineArcane! Azure GaleArcane! Swift DevourArcane! Fatal SpiralArcane! Allscape SublimationArcane! Time Decree
drag to pan · scroll to zoom
Allocated nodeSocketed factorUnlocked, emptyNot taken
Snapshot Stats as captured at upload
Core
Ability Score61,776
Illusion-Breaking Strength4,000 → 4,300
ATK5,184 → 7,106
MATK15 → 16
Max HP362,704
Armor5,385 → 5,399
Resistance247 → 272
Primary
Strength485 → 533
Intellect495 → 544
Agility6,383 → 7,134
Endurance35,524 → 39,274
Secondary
Crit17.58% (7,200)
Haste54.27% (46,661) → 85.54%
Luck62.48% (41,710) → 73.48%
Mastery11.66% (3,000)
Versatility26.46% (10,075)
Block—
Offense
Crit DMG50.00% → 58.10%
Lucky Strike DMG Multiplier57.80% → 130.67%
PHY Boost4.00%
Attack SPD92.40% → 140.86%
Cast Speed54.27% → 85.54%
Resilience Break Efficiency10.00% → 40.00%
Defense
Block DMG Reduction30.00%
DMG Reduction20.00%
Healing & Shields
Lucky Strike Healing46.20% → 64.57%
Crit Healing50.00%
Elemental
Thunder Attack45
All Element100
Thunder1,500
All-Element Bonus0.90%
Thunder Bonus12.00%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
FFLogs-style rDPS ≈2.6MExperimentalOwn ≈2.6M + Given —
Own ≈2.6M·Given —
Buffs given
None
Not counted (given)
None
Buffs received
zienichi
Lower CD8.9M damage movedAOEcooldown speedmodelled
Attribute buff (unnamed)5.6M damage movedAOEcrit & luckymeasured
Fiery Battle Will3.3M damage movedAOEcooldown speedmodelled
JolliBai
Fiery Battle Will11M damage movedAOEcooldown speedmodelled
Not counted (received)
Flame Note Damagevia skillby zienichi ·2:01 uptime· no measurable effect
Time Stasisby zienichi ·2:00 uptime· no measurable effect
#3054412by JolliBai ·1:25 uptime· no measurable effect
Increases Resilience Break Efficiency o… · #2207122via buffby zienichi ·1:25 uptime· no measurable effect
#55341by zienichi ·0:51 uptime· no measurable effect
Ring Suppression effectby JolliBai ·0:50 uptime· no measurable effect
Rhapsody of Flamevia skillby zienichi ·0:39 uptime· no measurable effect
Encoreby zienichi ·0:30 uptime· no measurable effect
Infinite Rhapsody · #55315via skillby zienichi ·0:30 uptime· no measurable effect
Surging Quintet: HP wave effectby zienichi ·0:14 uptime· no measurable effect
Increases Resilience Break Efficiency o… · #2207121via buffby zienichi ·0:13 uptime· no measurable effect
Harmony Graceby JolliBai ·0:11 uptime· no measurable effect
Infinite Rhapsody · #55346via skillby zienichi ·0:03 uptime· no measurable effect