F
✎ Custom1:33
Over TimeDataScale
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit26%Lucky38%Crit DMG308.46MLucky DMG267.46MCrit Lucky DMG221.68MMax Hit681.9K
Damage — by skill
Lucky Strike (Battle Axe)
2865 hits · avg 129K · max 169K
43% of total · 0% crit · 0% lucky
370M43%
Formless Flame Slash - Stage 2
671 hits · avg 168K · max 601K
13% of total · 97% crit · 72% lucky
113M13%
Formless Flame Slash - Stage 1
689 hits · avg 158K · max 682K
13% of total · 97% crit · 72% lucky
109M13%
Fantasia Impact
186 hits · avg 544K · max 654K
12% of total · 0% crit · 0% lucky
101M12%
Formless Flame Slash - Stage 3
524 hits · avg 164K · max 679K
10% of total · 98% crit · 72% lucky
86M10%
Axe Wind
1506 hits · avg 18K · max 116K
3% of total · 5% crit · 64% lucky
27M3%
Loadout Snapshot —
MoriinFormless · DPS · captured as Twin Striker
Azure Gale ★★★★★
Cocoon Tech ★★★★★
Gear Ability Score 61,059 · Illusion 4,300
Skills & Modules
Active Skills
Phantom DashPhantom DashLucky Strike (Battle Axe)Blazing AssaultLv30 · T6Formless Flame Slash - Stage 1Formless Flame Slash - Stage 3Blazing Swing - Stage 1Lv30 · T6Formless Flame Slash - Stage 2Blazing Swing - Stage 2Lv30 · T6Blazing AscensionLv30 · T6Fantasia ImpactRage Cleave - Stage 1Lv30 · T6BurnArcane! Azure Gale★★★★★Rage Cleave - Stage 2Lv30 · T6Rage Cleave - Stage 3Lv30 · T6Rage Cleave - Stage 4Lv30 · T6Axe WindLv30 · T6Arcane! Cocoon Tech★★★★★ExplosionEnergy RefluxBlazing AscensionLv30 · T6Cinderfall! Hellfire ShiranuiLv30 · T6Encore DamagePassive Effect Encore Damage
Modules
— pendingTalents
— pendingDeep-Slumber Psychoscope
— pendingSnapshot Stats as captured at upload
Core
Ability Score61,059
Illusion-Breaking Strength4,300
ATK—
MATK—
Max HP360,954
Armor—
Resistance—
Offense
Attack SPD50.19%
Cast Speed31.37%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
This run was captured by a plugin build older than rDPS support — update CombatMeter to see rDPS on new runs