F
Floor 55
partial⏱ Duration 1:07·👥 2 players·📅 3 weeks ago·by Wlidesheeps·Season 3·Client 3.7
✎ Custom5:30
Over TimeDataScale
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Damage — by skill
No data for this metric.
Loadout Snapshot —
WlidesheepsHeavy Guardian · TANK · captured as Heavy GuardianYou
Poison Explosion ☆☆☆☆☆
Frostquake ☆☆☆☆☆
Setup 1 · Crushing Nightmare Blade
Gear Ability Score 56,607 · Illusion 3,162
Skills & Modules
Active Skills
—
Modules
Effect Totalsacross 5 modules
Talents
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Deep-Slumber PsychoscopeEchoes of Ember - Concerto of Illusion and RealityLv.90
Shattered Illusion
EnabledScore 4418 / 22 nodesBattle ImagineArcane! Azure GaleArcane! Cocoon TechArcane! Poison ExplosionStunt! Frost BreathArcane! Void Corruption Blade
drag to pan · scroll to zoom
Allocated nodeSocketed factorUnlocked, emptyNot taken
Snapshot Stats as captured at upload
Core
Ability Score56,607
Illusion-Breaking Strength3,162 → 3,462
ATK4,749 → 5,574
MATK—
Max HP445,505
Armor29,555 → 34,950
Resistance235 → 242
Primary
Strength5,973 → 6,140
Intellect471 → 485
Agility471 → 485
Endurance32,877 → 36,627
Secondary
Crit5.00%
Haste0.74% (376) → 0.77%
Luck53.78% (38,944) → 55.02%
Mastery47.97% (36,170)
Versatility16.11% (5,380)
Block100.00%
Offense
Crit DMG62.00% → 65.10%
Lucky Strike DMG Multiplier40.00% → 55.75%
Attack SPD8.44% → 8.46%
Cast Speed0.74% → 0.77%
Rage Bonus10000.20%
Resilience Break Efficiency20.00%
Defense
Block DMG Reduction30.00% → 39.59%
ATK Reduction6.00%
DMG Reduction10.00%
Healing & Shields
Lucky Strike Healing40.00% → 53.75%
Crit Healing62.00%
Elemental
All Element Attack20
Rock Attack40
All Element287
Rock1,500
All-Element Bonus2.54%
Rock Bonus12.00%
All Element Resistance306
All Element Resistance2.70%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
This session has no player damage to attribute (heal-only or damage taken only), so rDPS is not defined