

Light·Tonatiuh
killBacktrackSpeed 26.24⛓ Stitched from 8 archives · 2 uploadsBacktrack! Floating Island - Dragon Shackles·⏱ Duration 2:21·👥 5 players·📅 4 weeks ago·by Cill, Chiva··Season 3·Client 3.7
Loading fights…✎ Custom2:43
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit30%Lucky36%Crit DMG110.27MLucky DMG65.71MCrit Lucky DMG46.67MMax Hit6.94M
Damage — by skill
Lucky Strike (Tachi)
433.0310055339102 hits · avg 159K · max 373K
37% of total · 34% crit · 0% lucky
69M37%
Divine Sickle
6.759171224236279 hits · avg 6.1M · max 6.9M
22% of total · 100% crit · 79% lucky
41M22%
Thundercut - Stage 1
271.2722778137112 hits · avg 58K · max 118K
8% of total · 25% crit · 63% lucky
16M8%
Storm Scythe (Thundercleave)
56.459486677516715 hits · avg 212K · max 422K
6% of total · 32% crit · 63% lucky
12M6%
Storm Scythe
56.459486677516715 hits · avg 201K · max 422K
6% of total · 25% crit · 66% lucky
11M6%
Fantasia Impact
6.894862061809016 hits · avg 1.3M · max 1.6M
5% of total · 0% crit · 0% lucky
8.9M5%
Loadout Snapshot —
NatenkiMoonstrike · DPS · captured as Stormblade
Furious Hammer ★★★★★
Divine Reliance ★★★★★
Setup 1 · Shadow of the Far Sea
Gear Ability Score 57,112 · Illusion 3,210
Skills & Modules
Active Skills
Arcane! Divine Reliance (Active)Arcane! Furious Hammer★★★★★Chaos BreakerLv30 · T6Lucky Strike (Tachi)MoonbladeThunderstrikeStorm Scythe (Thundercleave)Lv30 · T6Storm ScytheLv30 · T6Thundercut - Stage 1Lv30 · T6StormflashLv30 · T6Encore DamagePassive Effect Encore DamageMoonblade (Whirling)Fantasia ImpactThundercleaveLv30 · T6Divine SickleLv30 · T6Touch of Frost
Modules
— pendingTalents
— pendingDeep-Slumber Psychoscope
— pendingSnapshot Stats as captured at upload
Core
Ability Score57,112
Illusion-Breaking Strength3,210
ATK—
MATK—
Max HP285,693
Armor—
Resistance—
Offense
Attack SPD82.31%
Cast Speed50.57%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
This run was captured by a plugin build older than rDPS support — update CombatMeter to see rDPS on new runs