B
Boss: Phantom Arachnocrab
kill⛓ Stitched from 3 archivesFloor 50·⏱ Clear Time 3:03·👥 5 players·📅 3 weeks ago·by Kraiv·Season 3·Client 3.7
Loading fights…✎ Custom3:43
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit11%Lucky47%Crit DMG42.37MLucky DMG54.62MCrit Lucky DMG8.01MMax Hit1.66M
Damage — by skill
Lucky Strike (Guitar)
1680 hits · avg 96K · max 187K
51% of total · 11% crit · 0% lucky
161M51%
Sound Blaze - Sorching Impact
67 hits · avg 638K · max 1.1M
14% of total · 9% crit · 0% lucky
43M14%
Fantasia Impact
29 hits · avg 1.3M · max 1.7M
12% of total · 0% crit · 0% lucky
38M12%
Rhapsody of Flame - Shape 3
117 hits · avg 185K · max 316K
7% of total · 9% crit · 100% lucky
22M7%
Flame Note Damage
116 hits · avg 172K · max 289K
6% of total · 14% crit · 0% lucky
20M6%
Harmonic Anthem - Stage 4
106 hits · avg 72K · max 161K
2% of total · 16% crit · 100% lucky
7.6M2%
Loadout Snapshot —
KraivBeat Performer · DPS · captured as Beat PerformerYou
Predator Slash ★★★★★
Abyssal Breath ★★★★★
Setup 1 · Hymn of the Far Sea
Gear Ability Score 56,066 · Illusion 2,910
Skills & Modules
Active Skills
Lucky Strike (Guitar)Encore DamagePassive Effect Encore DamageLv30 · T6Rhapsody of Flame - Shape 3Rhapsody of Flame - Flame's RampageFlame Note Damage#1121406Sound Blaze - Sorching ImpactLv30 · T6Harmonic Anthem - Stage 1Fantasia ImpactAmplified BeatLv30 · T6Harmonic Anthem - Stage 4Fierce StrikeLv30 · T6Stunt! Predator Slash★★★★★Harmonic Anthem - Stage 3
Modules
Effect Totalsacross 5 modules
Talents
40 / 40drag to pan · scroll to zoom
Deep-Slumber PsychoscopeEchoes of Ember - Concerto of Illusion and RealityLv.90
Fantasia Impact
EnabledScore 4217 / 22 nodesBattle ImagineArcane! Fatal SpiralArcane! Flash ExecutionStunt! Twin FangsStunt! Blade StormArcane! Superconductor Surge
drag to pan · scroll to zoom
Allocated nodeSocketed factorUnlocked, emptyNot taken
Snapshot Stats as captured at upload
Core
Ability Score56,066
Illusion-Breaking Strength2,910 → 3,210
ATK4 → 6
MATK4,023 → 7,624
Max HP262,001
Armor2,423 → 2,882
Resistance2,933 → 3,489
Primary
Strength479 → 675
Intellect5,866 → 6,978
Agility479 → 675
Endurance29,791 → 33,541
Secondary
Crit9.52% (2,370) → 11.02%
Haste35.41% (20,840) → 37.07%
Luck55.91% (38,360) → 102.24%
Mastery6.00% → 7.50%
Versatility16.60% (5,575) → 18.10%
Block—
Offense
Crit DMG50.00%
Lucky Strike DMG Multiplier57.80% → 185.60%
MAG Boost4.00%
Attack SPD21.24% → 22.24%
Cast Speed70.82% → 74.14%
Resilience Break Efficiency10.00% → 40.00%
Defense
Block DMG Reduction30.00%
DMG Reduction25.00% → 75.00%
Healing & Shields
Lucky Strike Healing46.20% → 71.76%
Crit Healing50.00%
Elemental
All Element Attack249
Fire Attack50
All Element348
Fire1,500
All-Element Bonus3.06%
Fire Bonus7.50%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
FFLogs-style rDPS ≈1.4MExperimentalOwn ≈1.4M + Given —
Own ≈1.4M·Given —
Buffs given
None
Not counted (given)
Flame Note Damagevia skill4 receivers· 2:41 uptime· no measurable effect
Rhapsody of Flamevia skill4 receivers· 2:19 uptime· no measurable effect
Heroic Melodyvia skill4 receivers· 2:10 uptime· no measurable effect
Encore3 receivers· 0:57 uptime· no measurable effect
Increases Resilience Break Efficiency o… · #2207122via buff4 receivers· 0:52 uptime· no measurable effect
Surging Quintet: HP wave effect4 receivers· 0:17 uptime· no measurable effect
String Strike - Stage 1via skill4 receivers· 0:09 uptime· no measurable effect
String Strike - Stage 3via skill4 receivers· 0:05 uptime· no measurable effect
String Strike - Stage 4via skill4 receivers· 0:05 uptime· no measurable effect
Increases Resilience Break Efficiency o… · #2207121via buff1 receiver· 0:01 uptime· no measurable effect
Buffs received
Apollo
Highland Blood5M damage movedAOEdamage %measured
Not counted (received)
Regen Pulse (Pulse Retrospect) · #2202113via skillby Vinyan ·3:00 uptime· no measurable effect
Element Stasisby Apollo ·2:00 uptime· no measurable effect
Ring Suppression effectby Apollo ·1:53 uptime· no measurable effect
Flame Note Damagevia skillby Samir ·1:05 uptime· no measurable effect
Regen Pulse (Pulse Retrospect) · #2202112via skillby Vinyan ·1:00 uptime· no measurable effect
Heroic Melodyvia skillby Samir ·0:57 uptime· no measurable effect
Rhapsody of Flamevia skillby Samir ·0:56 uptime· no measurable effect
Wild Bloom · #21402via skillby Vinyan ·0:49 uptime· no measurable effect
Wild Bloom · #21411via skillby Vinyan ·0:44 uptime· no measurable effect
Shieldby Vinyan ·0:40 uptime· no measurable effect
Sanctuary of the Holy Domainby Apollo ·0:16 uptime· no measurable effect
Energy Guardby Apollo ·0:10 uptime· no measurable effect
Infinite Rhapsody · #55315via skillby Samir ·0:10 uptime· no measurable effect
Harmony Graceby Apollo ·0:09 uptime· no measurable effect
Healing chainby Vinyan ·0:08 uptime· no measurable effect
Increases Resilience Break Efficiency o… · #2207122via buffby Samir ·0:07 uptime· no measurable effect
#21408by Vinyan ·0:06 uptime· no measurable effect
When Wild Bloom heals a target, it also…via buffby Vinyan ·0:05 uptime· no measurable effect
Surging Quintet: HP wave effectby Samir ·0:05 uptime· no measurable effect
Symbiotic Markby Vinyan ·0:04 uptime· no measurable effect
Infinite Rhapsody · #55346via skillby Samir ·0:01 uptime· no measurable effect