

Abyssal Nappo
killMaster 1Master ★ 100/100Speed 70.50⛓ Stitched from 3 archives · 2 uploadsSea-Ringed Reef·⏱ Clear Time 2:41·👥 5 players·📅 4 weeks ago·by Cill, Chiva··Season 3·Client 3.7
ABAbyssal Nappo✓ Killed
Loading fights…✎ Custom4:07
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit36%Lucky38%Crit DMG369.94MLucky DMG151.83MCrit Lucky DMG111.83MMax Hit5.89M
Damage — by skill
Lucky Strike (Tachi)
2764 hits · avg 115K · max 272K
49% of total · 39% crit · 0% lucky
317M49%
Divine Sickle
44 hits · avg 2.7M · max 5.9M
18% of total · 100% crit · 59% lucky
119M18%
Fantasia Impact
93 hits · avg 633K · max 1.2M
9% of total · 0% crit · 0% lucky
59M9%
Thundercut - Stage 1
1505 hits · avg 21K · max 96K
5% of total · 39% crit · 65% lucky
32M5%
Storm Scythe (Thundercleave)
303 hits · avg 69K · max 343K
3% of total · 42% crit · 65% lucky
21M3%
Storm Scythe
299 hits · avg 66K · max 343K
3% of total · 42% crit · 66% lucky
20M3%
Loadout Snapshot —
NatenkiMoonstrike · DPS · captured as Stormblade
Furious Hammer ★★★★★
Divine Reliance ★★★★★
Setup 1 · Shadow of the Far Sea
Gear Ability Score 57,112 · Illusion 3,210
Skills & Modules
Active Skills
Lucky Strike (Tachi)Scythe WheelLv30 · T6MoonbladeThunderstrikeArcane! Divine Reliance (Active)Chaos BreakerLv30 · T6Fantasia ImpactArcane! Rift RecoilStorm ScytheLv30 · T6Storm Scythe (Thundercleave)Lv30 · T6Thundercut - Stage 1Lv30 · T6StormflashLv30 · T6Moonblade (Whirling)ThundercleaveLv30 · T6Passive Effect Encore DamageEncore DamageDivine SickleLv30 · T6MoonstrikeLv30 · T6Arcane! Furious Hammer★★★★★Judgment Cut - Stage 1Lv30 · T6
Modules
— pendingTalents
— pendingDeep-Slumber Psychoscope
— pendingSnapshot Stats as captured at upload
Core
Ability Score57,112
Illusion-Breaking Strength3,210
ATK—
MATK—
Max HP282,894
Armor—
Resistance—
Offense
Attack SPD73.15%
Cast Speed40.72%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
This run was captured by a plugin build older than rDPS support — update CombatMeter to see rDPS on new runs