F
Floor 51
kill⛓ Stitched from 2 archives⏱ Clear Time 1:09·👥 5 players·📅 1 month ago·by Xenister·Season 3·Client 3.7
✎ Custom1:55
Over TimeDataScale
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit79%Lucky1%Crit DMG820.70MLucky DMG11.38MCrit Lucky DMG11.12MMax Hit10.00M
Damage — by skill
Falcon Strike
738 hits · avg 408K · max 10M
33% of total · 75% crit · 0% lucky
301M33%
Phantom Eagle (AOE)
2874 hits · avg 84K · max 454K
27% of total · 76% crit · 0% lucky
241M27%
Powerdraw
646 hits · avg 223K · max 502K
16% of total · 93% crit · 7% lucky
144M16%
Implosion (Steel Beak Trigger)
975 hits · avg 82K · max 122K
9% of total · 75% crit · 0% lucky
80M9%
Radiance Barrage
1453 hits · avg 36K · max 82K
6% of total · 80% crit · 0% lucky
52M6%
Celestial Eagle - Eagle
939 hits · avg 28K · max 314K
3% of total · 78% crit · 0% lucky
27M3%
Loadout Snapshot —
KeimorizhYTFalconry · DPS · captured as Marksman
Divine Reliance ★★★★☆
Furious Hammer ★★★★★
Setup 1 · Gaze of the Far Sea
Gear Ability Score 57,350 · Illusion 3,210
Skills & Modules
Active Skills
Phantom DashPhantom DashArcane! Divine Reliance (Active)Lucky Strike (Bow and Arrow)Arcane! Furious Hammer★★★★★Quadraflare (First Arrow)Quadraflare (Second Arrow)Photon Refroge - QuadraflarePhoton Reforge - Quadraflare (AOE)Falcon StrikeLight PrismImplosion (Steel Beak Trigger)Light Prism (AOE)Explosive Arrow (Talent Explosion)Explosive Arrow (Talent)Arrow RainLv30 · T6Celestial Eagle - EagleRadiance BarrageLv30 · T6PowerdrawLv30 · T6Phantom Eagle (AOE)Encore DamagePhantom FalconPassive Effect Encore DamageDouble ArrowLv30 · T6BullseyeLv30 · T6
Modules
— pendingTalents
— pendingDeep-Slumber Psychoscope
— pendingSnapshot Stats as captured at upload
Core
Ability Score57,350
Illusion-Breaking Strength3,210
ATK—
MATK—
Max HP272,821
Armor—
Resistance—
Offense
Attack SPD42.13%
Cast Speed42.68%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
This run was captured by a plugin build older than rDPS support — update CombatMeter to see rDPS on new runs