

Divine Punisher
killMaster 1Master ★ 100/100Speed 65.02⛓ Stitched from 2 archivesCursed Radiant Tomb·⏱ Clear Time 2:12·💀 1 defeated·👥 5 players·📅 1 month ago·by MishaAngela·Season 3·Client 3.7
DIDivine Punisher✓ Killed
Loading fights…✎ Custom2:52
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit33%Lucky34%Crit DMG220.19MLucky DMG111.25MCrit Lucky DMG76.72MMax Hit2.93M
Damage — by skill
Lucky Strike (Tachi)
2973 hits · avg 63K · max 158K
42% of total · 33% crit · 0% lucky
186M42%
Divine Sickle
69 hits · avg 1.3M · max 2.9M
20% of total · 100% crit · 58% lucky
88M20%
Fantasia Impact
102 hits · avg 451K · max 889K
10% of total · 0% crit · 0% lucky
46M10%
Thundercut - Stage 1
2660 hits · avg 13K · max 50K
8% of total · 32% crit · 54% lucky
34M8%
Storm Scythe (Thundercleave)
457 hits · avg 46K · max 191K
5% of total · 33% crit · 54% lucky
21M5%
Storm Scythe
435 hits · avg 48K · max 183K
5% of total · 33% crit · 55% lucky
21M5%
Loadout Snapshot —
KafumiMoonstrike · DPS · captured as Stormblade
Azure Gale ★★★★★
Divine Reliance ★★★★☆
Setup 1 · Shadow of the Far Sea
Gear Ability Score 57,793 · Illusion 3,210
Skills & Modules
Active Skills
Scythe WheelLv30 · T6Lucky Strike (Tachi)MoonbladeThunderstrikeArcane! Divine Reliance (Active)Fantasia ImpactArcane! Azure Gale★★★★★Storm Scythe (Thundercleave)Lv30 · T6Storm ScytheLv30 · T6Thundercut - Stage 1Lv30 · T6StormflashLv30 · T6Moonblade (Whirling)ThundercleaveLv30 · T6Encore DamagePassive Effect Encore DamageDivine SickleLv30 · T5Chaos BreakerLv30 · T6Phantom Dash
Modules
— pendingTalents
— pendingDeep-Slumber Psychoscope
— pendingSnapshot Stats as captured at upload
Core
Ability Score57,793
Illusion-Breaking Strength3,210
ATK—
MATK—
Max HP297,102
Armor—
Resistance—
Offense
Attack SPD135.32%
Cast Speed84.58%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
This run was captured by a plugin build older than rDPS support — update CombatMeter to see rDPS on new runs