

Abyssal Nappo
killNormal⛓ Stitched from 3 archivesSea-Ringed Reef·⏱ Duration 1:36·👥 5 players·📅 3 weeks ago·by Haru·Season 3·Client 3.7
ABAbyssal Nappo✓ Killed
Loading fights…✎ Custom2:09
Over TimeDataScale
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
1
—
2M196M total
5.2M38s active
≈2Mpartial
—
196M · 37.8% of this run
Crit1%Lucky0%Crit DMG387.6KMax Hit10.00M
Damage — by skill
Arcane! Azure Gale
16 hits · avg 8.1M · max 10M
66% of total · 0% crit · 0% lucky
130M66%
Wild Wolf - Basic Attack
67 hits · avg 551K · max 612K
19% of total · 1% crit · 0% lucky
37M19%
Wild Wolf - Coordinated Attack
14 hits · avg 860K · max 1M
6% of total · 0% crit · 0% lucky
12M6%
Storm Arrow
45 hits · avg 210K · max 210K
5% of total · 0% crit · 0% lucky
9.4M5%
Wild Wolf - Powerful Pounce
10 hits · avg 812K · max 1M
4% of total · 0% crit · 0% lucky
8.1M4%
Loadout Snapshot —
神射手Wildpack · DPS · captured as Marksman
Azure Gale ☆☆☆☆☆
Setup 1 · Novice Longbow
Gear Ability Score 597 · Illusion 1,539
Skills & Modules
Active Skills
Wild Wolf - Basic AttackWild Wolf - Powerful PounceArcane! Azure Gale☆☆☆☆☆Storm ArrowWild Wolf - Coordinated Attack
Modules
— pendingTalents
— pendingDeep-Slumber Psychoscope
— pendingSnapshot Stats as captured at upload
Core
Ability Score597
Illusion-Breaking Strength1,539
ATK—
MATK—
Max HP210,173
Armor—
Resistance—
Offense
Attack SPD1.05%
Cast Speed1.75%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
FFLogs-style rDPS ≈2MExperimentalOwn ≈2M + Given —
Own ≈2M·Given —partial
Buffs given
None
Not counted (given)
None
Buffs received
None
Not counted (received)
Regen Pulse (Pulse Retrospect) · #2202113via skillby Haru ·0:24 uptime· no measurable effect
Wild Bloom · #21402via skillby Haru ·0:15 uptime· no measurable effect
Wild Bloom · #21411via skillby Haru ·0:13 uptime· no measurable effect
Regen Pulse (Pulse Retrospect) · #2202112via skillby Haru ·0:10 uptime· no measurable effect
Vines' Embrace - Stage 1via skillby Haru ·0:02 uptime· no measurable effect
When Wild Bloom heals a target, it also…via buffby Haru ·0:01 uptime· no measurable effect
When a Special Attack, Expertise Skill,…via buffby Haru ·0:01 uptime· no measurable effect
Symbiotic Markby Haru ·0:00 uptime· no measurable effect
2
—
1.3M124M total
4.3M29s active
≈1.3Mpartial
—
124M · 23.8% of this run
3
—
876K84M total
4.9M17s active
≈873Kpartial
—
84M · 16.2% of this run
4
—
664K64M total
7.1M9s active
≈664Kpartial
—
64M · 12.3% of this run