

Rin·Izcorgiky
killBacktrackSpeed 21.95⛓ Stitched from 8 archivesBacktrack! Floating Island - Dragon Shackles·⏱ Duration 2:40·👥 15 players·📅 4 weeks ago·by Kraiv·Season 3·Client 3.7
Loading fights…✎ Custom2:52
Over TimeDataScale
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit9%Lucky37%Crit DMG5.89MLucky DMG14.17MCrit Lucky DMG3.63MMax Hit1.60M
Damage — by skill
Lucky Strike (Battle Axe)
122 hits · avg 142K · max 192K
37% of total · 0% crit · 0% lucky
17M37%
Fantasia Impact
4 hits · avg 1.6M · max 1.6M
14% of total · 0% crit · 0% lucky
6.3M14%
Formless Flame Slash - Stage 3
24 hits · avg 192K · max 399K
10% of total · 46% crit · 71% lucky
4.6M10%
Axe Wind
28 hits · avg 113K · max 115K
7% of total · 0% crit · 71% lucky
3.2M7%
Formless Flame Slash - Stage 1
16 hits · avg 158K · max 595K
5% of total · 44% crit · 75% lucky
2.5M5%
Formless Flame Slash - Stage 2
18 hits · avg 127K · max 401K
5% of total · 44% crit · 50% lucky
2.3M5%
Loadout Snapshot —
RetorikalFormless · DPS · captured as Twin Striker
Goblin March ★★★★★
Azure Gale ★★★★★
Setup 1 · Ragedream Axe
Gear Ability Score 57,425 · Illusion 3,432
Skills & Modules
Active Skills
Touch of FrostBlazing AssaultLv30 · T6Formless Flame Slash - Stage 2Lucky Strike (Battle Axe)Blazing AscensionLv30 · T6Rage Cleave - Stage 1Lv30 · T6Formless Flame Slash - Stage 1Rage Cleave - Stage 2Lv30 · T6Formless Flame Slash - Stage 3Encore DamagePassive Effect Encore DamageRage Cleave - Stage 3Lv30 · T6Rage Cleave - Stage 4Lv30 · T6BurnFantasia ImpactAxe WindLv30 · T6ExplosionPhantom DashArcane! Goblin March (Roar Command)Arcane! Azure Gale★★★★★Stunt! Whirlwind StrikeGoblin Sword and Shield - Wind Blade SlashBlazing AscensionLv30 · T6Soaring FlameLv30 · T6
Modules
— pendingTalents
— pendingDeep-Slumber Psychoscope
— pendingSnapshot Stats as captured at upload
Core
Ability Score57,425
Illusion-Breaking Strength3,432
ATK—
MATK—
Max HP327,142
Armor—
Resistance—
Offense
Attack SPD71.53%
Cast Speed42.21%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
FFLogs-style rDPS ≈215KExperimentalOwn ≈215K + Given —
Own ≈215K·Given —
Buffs given
None
Not counted (given)
None
Buffs received
Kraiv
Lower CD12M damage movedAOEcooldown speedmodelled
Vinyan
Applies Inspiration to yourself and all…via buff1.2K damage movedAOEdamage %measured
Not counted (received)
Attribute buff (unnamed)by Kraiv ·3:01 uptime· attack value unknown for this player
Attribute buff (unnamed)by Dero ·3:01 uptime· attack value unknown for this player
Healing Melodyvia skillby Kraiv ·1:47 uptime· no measurable effect
Sound Range Expansion: main attributeby Kraiv ·1:45 uptime· no measurable effect
Regen Pulse (Pulse Retrospect) · #2202113via skillby Vinyan ·1:33 uptime· no measurable effect
Element Stasisby Kraiv ·0:37 uptime· no measurable effect
Time Stasisby Kraiv ·0:32 uptime· no measurable effect
Regen Pulse (Pulse Retrospect) · #2202112via skillby Vinyan ·0:30 uptime· no measurable effect
Encoreby Kraiv ·0:20 uptime· no measurable effect
Highland Bloodby Kraiv ·0:20 uptime· no measurable effect
Harmony Graceby Dero ·0:16 uptime· no measurable effect
Rhapsody of Flamevia skillby Kraiv ·0:15 uptime· no measurable effect
Ring Suppression effectby Dero ·0:15 uptime· no measurable effect
Shieldby Vinyan ·0:10 uptime· no measurable effect
Rhapsody of Flamevia skillby Dero ·0:06 uptime· no measurable effect
Fivefold Crescendo · #55361via skillby Kraiv ·0:06 uptime· no measurable effect
Fivefold Crescendo · #55304via skillby Kraiv ·0:05 uptime· no measurable effect
Wild Bloom · #21402via skillby Vinyan ·0:05 uptime· no measurable effect
When Wild Bloom heals a target, it also…via buffby Vinyan ·0:02 uptime· no measurable effect
Healing chainby Vinyan ·0:01 uptime· no measurable effect
Wild Bloom · #21411via skillby Vinyan ·0:01 uptime· no measurable effect
Symbiotic Markby Vinyan ·0:00 uptime· no measurable effect