

Kartgriff
killMaster 1Master ★ 75/100Speed 0.88⛓ Stitched from 3 archivesVoid - Towering Ruin·⏱ Clear Time 9:54·💀 5 defeated·👥 5 players·📅 1 month ago·by 修养Samichi·Season 3·Client 3.7
Loading fights…✎ Custom10:25
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit78%Lucky2%Crit DMG203.36MLucky DMG3.98MCrit Lucky DMG3.91MMax Hit1.28MDeaths1
Damage — by skill
Falcon Strike
1081 hits · avg 98K · max 1.3M
49% of total · 76% crit · 0% lucky
106M49%
Powerdraw
320 hits · avg 150K · max 601K
22% of total · 92% crit · 6% lucky
48M22%
Implosion (Steel Beak Trigger)
900 hits · avg 21K · max 101K
9% of total · 73% crit · 0% lucky
19M9%
Radiance Barrage
637 hits · avg 18K · max 100K
5% of total · 74% crit · 0% lucky
11M5%
Double Arrow
269 hits · avg 32K · max 150K
4% of total · 83% crit · 7% lucky
8.7M4%
Phantom Eagle (AOE)
246 hits · avg 25K · max 152K
3% of total · 75% crit · 0% lucky
6.1M3%
Loadout Snapshot —
NiseFalconry · DPS · captured as Marksman
Divine Reliance ★★★★★
Rift Recoil ★★★☆☆
Setup 1 · Gaze of the Far Sea
Gear Ability Score 56,855 · Illusion 3,210
Skills & Modules
Active Skills
Arcane! Divine Reliance (Active)Celestial Eagle - EagleRadiance BarrageLv30 · T6Falcon StrikePowerdrawLv30 · T6Arcane! Rift Recoil★★★☆☆Implosion (Steel Beak Trigger)Light PrismPhantom FalconPhantom Eagle (AOE)Quadraflare (First Arrow)Quadraflare (Second Arrow)Photon Refroge - QuadraflareDouble ArrowLv30 · T6Explosive Arrow (Talent)Arrow RainLv30 · T6Lucky Strike (Bow and Arrow)Luminary Bolt (Gravity Orb)Luminary Bolt (Arrow Damage)BullseyeLv30 · T6Bullseye - Final BlowLight Prism (AOE)
Modules
— pendingTalents
— pendingDeep-Slumber Psychoscope
— pendingSnapshot Stats as captured at upload
Core
Ability Score56,855
Illusion-Breaking Strength3,210
ATK—
MATK—
Max HP272,805
Armor—
Resistance—
Offense
Attack SPD41.08%
Cast Speed41.36%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
This run was captured by a plugin build older than rDPS support — update CombatMeter to see rDPS on new runs