B
Boss: Bloodthirsty Furball
kill⛓ Stitched from 3 archivesGuild Hunt - Hard·⏱ Clear Time 1:19·👥 5 players·📅 5 days ago·by DAYOrion·Season 3·Client 3.7
Loading fights…✎ Custom1:12
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit7%Lucky35%Crit DMG11.97MLucky DMG45.44MCrit Lucky DMG3.52MMax Hit1.05M
Damage — by skill
Lucky Strike (Forest Ring)
406 hits · avg 163K · max 311K
42% of total · 7% crit · 0% lucky
66M42%
Infusion (Double Infusion Extra)
137 hits · avg 210K · max 567K
18% of total · 7% crit · 77% lucky
29M18%
Infusion (Left Hand)
71 hits · avg 207K · max 378K
9% of total · 4% crit · 68% lucky
15M9%
Infusion (Right Hand)
66 hits · avg 212K · max 567K
9% of total · 8% crit · 74% lucky
14M9%
Stag Charge
18 hits · avg 707K · max 898K
8% of total · 0% crit · 0% lucky
13M8%
Fantasia Impact
10 hits · avg 881K · max 1M
6% of total · 0% crit · 0% lucky
8.8M6%
Loadout Snapshot —
SkyphireSmite · DPS · captured as Verdant Oracle
Swift Devour ★★★★★
Cocoon Tech ★★★★★
Setup 1 · Grace of the Far Sea
Gear Ability Score 62,868 · Illusion 4,097
Skills & Modules
Active Skills
Feral Seed - Stage 1Lucky Strike (Forest Ring)Feral Seed - Stage 2Regen Bud: Wild SeedThornsFeral Seed - Seed MeteorEncore DamagePassive Effect Encore DamageRegen Pulse (Pulse Retrospect)Arcane! Swift Devour (AOE)Wild BloomLv30 · T6Fantasia ImpactStag ChargeLv30 · T6Arcane! Swift Devour (Active)Infusion (Left Hand)Infusion (Double Infusion Extra)Infusion (Right Hand)Arcane! Cocoon Tech★★★★★
Modules
— pendingTalents
— pendingDeep-Slumber Psychoscope
— pendingSnapshot Stats as captured at upload
Core
Ability Score62,868
Illusion-Breaking Strength4,097
ATK—
MATK—
Max HP306,421
Armor—
Resistance—
Offense
Attack SPD2.42%
Cast Speed52.28%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
FFLogs-style rDPS ≈2.2MExperimentalOwn ≈2.2M + Given —
Own ≈2.2M·Given —
Buffs given
None
Not counted (given)
Wild Bloom · #21402via skill3 receivers· 1:19 uptime· no measurable effect
Wild Bloom · #21411via skill3 receivers· 1:01 uptime· no measurable effect
Shield4 receivers· 0:40 uptime· no measurable effect
When Wild Bloom heals a target, it also…via buff2 receivers· 0:17 uptime· no measurable effect
Healing chain4 receivers· 0:09 uptime· no measurable effect
Buffs received
None
Not counted (received)
Regen Pulse (Pulse Retrospect) · #2202113via skillby Leukemiia ·3:08 uptime· no measurable effect
Increases Resilience Break Efficiency o… · #2207122via buffby Bocchi ·0:53 uptime· no measurable effect
Shieldby Leukemiia ·0:30 uptime· no measurable effect
Regen Pulse (Pulse Retrospect) · #2202112via skillby Leukemiia ·0:30 uptime· no measurable effect
#55341by Bocchi ·0:30 uptime· no measurable effect
Rhapsody of Flamevia skillby Bocchi ·0:27 uptime· no measurable effect
Wild Bloom · #21411via skillby Leukemiia ·0:27 uptime· no measurable effect
Wild Bloom · #21402via skillby Leukemiia ·0:26 uptime· no measurable effect
Encoreby Bocchi ·0:20 uptime· no measurable effect
Energy Guardby Risa ·0:10 uptime· no measurable effect
Symbiotic Markby Leukemiia ·0:09 uptime· no measurable effect
Increases Resilience Break Efficiency o… · #2207121via buffby Bocchi ·0:08 uptime· no measurable effect
Surging Quintet: HP wave effectby Bocchi ·0:07 uptime· no measurable effect
Healing chainby Leukemiia ·0:02 uptime· no measurable effect
When Wild Bloom heals a target, it also…via buffby Leukemiia ·0:01 uptime· no measurable effect
Rest Command: activeby Leukemiia ·0:01 uptime· no measurable effect