B
Boss: Phantom Arachnocrab
kill⛓ Stitched from 2 archivesFloor 45·⏱ Clear Time 2:52·👥 5 players·📅 3 weeks ago·by Kraiv·Season 3·Client 3.7
Loading fights…✎ Custom3:23
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit10%Lucky47%Crit DMG36.58MLucky DMG50.07MCrit Lucky DMG6.79MMax Hit1.49M
Damage — by skill
Lucky Strike (Guitar)
1561 hits · avg 99K · max 160K
51% of total · 11% crit · 0% lucky
154M51%
Sound Blaze - Sorching Impact
75 hits · avg 614K · max 1.1M
15% of total · 7% crit · 0% lucky
46M15%
Fantasia Impact
26 hits · avg 1.3M · max 1.5M
12% of total · 0% crit · 0% lucky
35M12%
Rhapsody of Flame - Shape 3
105 hits · avg 185K · max 296K
6% of total · 10% crit · 100% lucky
19M6%
Flame Note Damage
107 hits · avg 167K · max 275K
6% of total · 7% crit · 0% lucky
18M6%
Harmonic Anthem - Stage 4
96 hits · avg 76K · max 131K
2% of total · 8% crit · 100% lucky
7.3M2%
Loadout Snapshot —
KraivBeat Performer · DPS · captured as Beat PerformerYou
Time Decree ★★★☆☆
Predator Slash ★★★★★
Setup 1 · Hymn of the Far Sea
Gear Ability Score 56,245 · Illusion 2,910
Skills & Modules
Active Skills
Lucky Strike (Guitar)Encore DamageAmplified BeatLv30 · T6Passive Effect Encore DamageLv30 · T6Sound Blaze - Sorching ImpactLv30 · T6Harmonic Anthem - Stage 3Rhapsody of Flame - Shape 3Rhapsody of Flame - Flame's RampageFantasia ImpactFlame Note DamageStunt! Predator Slash★★★★★Harmonic Anthem - Stage 4Fierce StrikeLv30 · T6Harmonic Anthem - Stage 1Phantom Dash
Modules
Effect Totalsacross 5 modules
Talents
40 / 40drag to pan · scroll to zoom
Deep-Slumber PsychoscopeEchoes of Ember - Concerto of Illusion and RealityLv.90
Fantasia Impact
EnabledScore 4217 / 22 nodesBattle ImagineArcane! Fatal SpiralArcane! Flash ExecutionStunt! Twin FangsStunt! Blade StormArcane! Superconductor Surge
drag to pan · scroll to zoom
Allocated nodeSocketed factorUnlocked, emptyNot taken
Snapshot Stats as captured at upload
Core
Ability Score56,245
Illusion-Breaking Strength2,910 → 3,210
ATK5 → 6
MATK4,632 → 8,203
Max HP258,817
Armor2,439 → 2,903
Resistance3,184 → 3,837
Primary
Strength533 → 745
Intellect6,368 → 7,675
Agility533 → 745
Endurance29,656 → 33,541
Secondary
Crit9.52% (2,370) → 11.02%
Haste35.46% (20,883) → 47.12%
Luck54.41% (38,360) → 102.24%
Mastery6.00% → 7.50%
Versatility16.60% (5,575) → 18.10%
Block—
Offense
Crit DMG50.00%
Lucky Strike DMG Multiplier57.80% → 185.60%
MAG Boost4.00%
Attack SPD21.27% → 28.27%
Cast Speed70.92% → 94.24%
Resilience Break Efficiency10.00% → 40.00%
Defense
Block DMG Reduction30.00%
DMG Reduction25.00% → 50.00%
Healing & Shields
Lucky Strike Healing46.20% → 71.76%
Crit Healing50.00%
Elemental
All Element Attack249
Fire Attack50
All Element348
Fire1,500
All-Element Bonus3.06%
Fire Bonus12.00%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
FFLogs-style rDPS ≈2.1MExperimentalOwn ≈1.7M + Given ≈449K
Own ≈1.7M·Given ≈449K
Given by kind
damage % 0attack 0crit & lucky 0enemy debuffs 0cooldown speed 449K
Buffs given
Komainu
Lower CD46M damage movedAOEcooldown speedmodelled
Pikanna
Lower CD29M damage movedAOEcooldown speedmodelled
Natalie
Lower CD2.9M damage movedAOEcooldown speedmodelled
Apollo
Lower CD181K damage movedAOEcooldown speedmodelled
Not counted (given)
Flame Note Damagevia skill4 receivers· 2:37 uptime· no measurable effect
Increases Resilience Break Efficiency o… · #2207122via buff4 receivers· 2:12 uptime· no measurable effect
Time Stasis4 receivers· 2:00 uptime· no measurable effect
Rhapsody of Flamevia skill4 receivers· 1:21 uptime· no measurable effect
Heroic Melodyvia skill4 receivers· 1:15 uptime· no measurable effect
Encore4 receivers· 0:40 uptime· no measurable effect
Surging Quintet: HP wave effect4 receivers· 0:23 uptime· no measurable effect
Increases Resilience Break Efficiency o… · #2207121via buff4 receivers· 0:20 uptime· no measurable effect
Buffs received
Apollo
Highland Blood6.8M damage movedAOEdamage %measured
Not counted (received)
Regen Pulse (Pulse Retrospect) · #2202113via skillby Pikanna ·3:00 uptime· no measurable effect
Element Stasisby Apollo ·2:50 uptime· no measurable effect
Ring Suppression effectby Apollo ·1:07 uptime· no measurable effect
Regen Pulse (Pulse Retrospect) · #2202112via skillby Pikanna ·1:00 uptime· no measurable effect
Shieldby Pikanna ·0:30 uptime· no measurable effect
Wild Bloom · #21402via skillby Pikanna ·0:22 uptime· no measurable effect
Wild Bloom · #21411via skillby Pikanna ·0:22 uptime· no measurable effect
Sanctuary of the Holy Domainby Apollo ·0:15 uptime· no measurable effect
Inspireby Natalie ·0:10 uptime· no measurable effect
Energy Guardby Apollo ·0:10 uptime· no measurable effect
Harmony Graceby Apollo ·0:08 uptime· no measurable effect
Healing chainby Pikanna ·0:07 uptime· no measurable effect
Life Barrier shieldby Pikanna ·0:06 uptime· no measurable effect
Life Barrierby Pikanna ·0:06 uptime· no measurable effect
Symbiotic Markby Pikanna ·0:03 uptime· no measurable effect
When Wild Bloom heals a target, it also…via buffby Pikanna ·0:01 uptime· no measurable effect