

Abyssal Nappo
killNormalSpeed 42.92⛓ Stitched from 3 archivesSea-Ringed Reef·⏱ Clear Time 2:03·👥 5 players·📅 6 days ago·by Eugenee·Season 3·Client 3.7
ABAbyssal Nappo✓ Killed
Loading fights…✎ Custom2:19
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit81%Lucky1%Crit DMG188.93MLucky DMG2.45MCrit Lucky DMG2.22MMax Hit10.00M
Damage — by skill
Falcon Strike
136 hits · avg 717K · max 10M
47% of total · 80% crit · 0% lucky
98M47%
Powerdraw
97 hits · avg 399K · max 759K
19% of total · 100% crit · 4% lucky
39M19%
Radiance Barrage
403 hits · avg 49K · max 133K
9% of total · 75% crit · 0% lucky
20M9%
Phantom Eagle (AOE)
145 hits · avg 113K · max 479K
8% of total · 79% crit · 0% lucky
16M8%
Implosion (Steel Beak Trigger)
163 hits · avg 95K · max 134K
8% of total · 82% crit · 0% lucky
16M8%
Arcane! Divine Reliance (Active)
52 hits · avg 84K · max 237K
2% of total · 77% crit · 6% lucky
4.4M2%
Loadout Snapshot —
EugeneeFalconry · DPS · captured as MarksmanYou
Furious Hammer ★★★★★
Divine Reliance ★★★★★
Setup 1 · Fated Arrow
Gear Ability Score 65,459 · Illusion 4,375
Skills & Modules
Active Skills
BullseyeLv30 · T6Falcon StrikeArcane! Divine Reliance (Active)Arcane! Furious Hammer★★★★★Lucky Strike (Bow and Arrow)Celestial Eagle - EagleRadiance BarrageLv30 · T6PowerdrawLv30 · T6Implosion (Steel Beak Trigger)Light PrismLight Prism (AOE)Phantom Eagle (AOE)Phantom FalconQuadraflare (First Arrow)Quadraflare (Second Arrow)Explosive Arrow (Talent Explosion)Explosive Arrow (Talent)Arrow RainLv30 · T6Luminary Bolt (Gravity Orb)Double ArrowLv30 · T6Bullseye - Final BlowPhoton Refroge - QuadraflareLuminary Bolt (Arrow Damage)
Modules
Effect Totalsacross 5 modules
Talents
40 / 40drag to pan · scroll to zoom
Deep-Slumber PsychoscopeEchoes of Ember - Concerto of Illusion and RealityLv.1
Endless Mind
EnabledScore 4617 / 22 nodesBattle ImagineArcane! Furious HammerArcane! Divine RelianceStunt! Predator SlashArcane! Thunderfall GraspStunt! Lightning Orb
drag to pan · scroll to zoom
Allocated nodeSocketed factorUnlocked, emptyNot taken
Snapshot Stats as captured at upload
Core
Ability Score65,459
Illusion-Breaking Strength4,375 → 4,675
ATK5,706 → 6,400
MATK10
Max HP316,958
Armor5,322 → 5,784
Resistance271 → 373
Primary
Strength543 → 747
Intellect543 → 747
Agility7,763 → 8,795
Endurance34,847 → 38,732
Secondary
Crit59.55% (60,027) → 83.85%
Haste43.68% (38,794) → 77.40%
Luck5.00% → 6.50%
Mastery13.80% (4,230) → 31.30%
Versatility20.02% (7,010) → 21.52%
Block—
Offense
Crit DMG75.00% → 221.92%
Lucky Strike DMG Multiplier40.00% → 41.62%
Attack SPD29.20% → 92.21%
Cast Speed43.68% → 77.40%
Defense
Block DMG Reduction30.00%
MATK Reduction21.22%
Healing & Shields
Lucky Strike Healing40.00% → 41.62%
Crit Healing50.00%
Elemental
All Element Attack312
Light Attack35
All Element360
All-Element Bonus3.16%
Light Bonus8.28%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
FFLogs-style rDPS 1.9MExperimentalOwn 1.9M + Given —
Own 1.9M·Given —
Buffs given
None
Not counted (given)
Deter Shotvia skill1 receiver· 0:05 uptime· no measurable effect
Buffs received
None
Not counted (received)
Applies Inspiration to yourself and all…via buffby Rx9 ·1:51 uptime· no measurable effect
Regen Pulse (Pulse Retrospect) · #2202113via skillby Rx9 ·0:57 uptime· no measurable effect
Symbiotic Markby Rx9 ·0:53 uptime· no measurable effect
Regen Pulse (Pulse Retrospect) · #2202112via skillby Rx9 ·0:20 uptime· no measurable effect
Ring Suppression effectby Ben ·0:10 uptime· no measurable effect
Wild Bloom · #21402via skillby Rx9 ·0:10 uptime· no measurable effect
Shieldby Rx9 ·0:10 uptime· no measurable effect
Harmony Graceby Ben ·0:08 uptime· no measurable effect
Wild Bloom · #21411via skillby Rx9 ·0:06 uptime· no measurable effect
Healing chainby Rx9 ·0:04 uptime· no measurable effect
When Wild Bloom heals a target, it also…via buffby Rx9 ·0:03 uptime· no measurable effect