F
Floor 54
kill⛓ Stitched from 2 archives⏱ Clear Time 1:25·👥 5 players·📅 1 month ago·by Xenister·Season 3·Client 3.7
✎ Custom1:42
Over TimeDataScale
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit79%Lucky1%Crit DMG1213.78MLucky DMG8.79MCrit Lucky DMG8.65MMax Hit10.00M
Damage — by skill
Falcon Strike
1187 hits · avg 381K · max 10M
35% of total · 74% crit · 0% lucky
453M35%
Phantom Eagle (AOE)
3614 hits · avg 92K · max 531K
26% of total · 76% crit · 0% lucky
334M26%
Powerdraw
744 hits · avg 261K · max 556K
15% of total · 95% crit · 3% lucky
194M15%
Implosion (Steel Beak Trigger)
1147 hits · avg 89K · max 128K
8% of total · 76% crit · 0% lucky
102M8%
Radiance Barrage
2237 hits · avg 35K · max 83K
6% of total · 74% crit · 0% lucky
79M6%
Celestial Eagle - Eagle
1204 hits · avg 41K · max 292K
4% of total · 76% crit · 0% lucky
49M4%
Loadout Snapshot —
KeimorizhYTFalconry · DPS · captured as Marksman
Furious Hammer ★★★★★
Divine Reliance ★★★★☆
Setup 1 · Gaze of the Far Sea
Gear Ability Score 57,350 · Illusion 3,210
Skills & Modules
Active Skills
Phantom DashBullseyeLv30 · T6Falcon StrikeArcane! Divine Reliance (Active)Arcane! Furious Hammer★★★★★Lucky Strike (Bow and Arrow)Quadraflare (First Arrow)Quadraflare (Second Arrow)Photon Reforge - Quadraflare (AOE)Photon Refroge - QuadraflareLight PrismExplosive Arrow (Talent Explosion)Light Prism (AOE)Explosive Arrow (Talent)Arrow RainLv30 · T6Radiance BarrageLv30 · T6Celestial Eagle - EagleImplosion (Steel Beak Trigger)PowerdrawLv30 · T6Phantom Eagle (AOE)Phantom FalconEncore DamagePassive Effect Encore DamageDouble ArrowLv30 · T6
Modules
— pendingTalents
— pendingDeep-Slumber Psychoscope
— pendingSnapshot Stats as captured at upload
Core
Ability Score57,350
Illusion-Breaking Strength3,210
ATK—
MATK—
Max HP277,947
Armor—
Resistance—
Offense
Attack SPD42.13%
Cast Speed42.68%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
This run was captured by a plugin build older than rDPS support — update CombatMeter to see rDPS on new runs