

Light·Tonatiuh
killBacktrackSpeed 58.17⛓ Stitched from 9 archivesBacktrack! Floating Island - Dragon Shackles·⏱ Duration 1:47·👥 3 players·📅 2 weeks ago·by Chiva·Season 3·Client 3.7
Loading fights…✎ Custom2:15
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit31%Lucky36%Crit DMG89.06MLucky DMG53.47MCrit Lucky DMG38.34MMax Hit9.01M
Damage — by skill
Lucky Strike (Tachi)
264 hits · avg 218K · max 440K
38% of total · 33% crit · 0% lucky
58M38%
Divine Sickle
4 hits · avg 8.3M · max 9M
22% of total · 100% crit · 75% lucky
33M22%
Thundercut - Stage 1
177 hits · avg 77K · max 140K
9% of total · 26% crit · 61% lucky
14M9%
Fantasia Impact
5 hits · avg 1.8M · max 1.9M
6% of total · 0% crit · 0% lucky
8.9M6%
Storm Scythe (Thundercleave)
30 hits · avg 290K · max 501K
6% of total · 33% crit · 67% lucky
8.7M6%
Storm Scythe
30 hits · avg 284K · max 501K
6% of total · 30% crit · 57% lucky
8.5M6%
Loadout Snapshot —
NatenkiMoonstrike · DPS · captured as Stormblade
Furious Hammer ★★★★★
Divine Reliance ★★★★★
Setup 1 · Serene Water Blade
Gear Ability Score 65,500 · Illusion 4,675
Skills & Modules
Active Skills
Lucky Strike (Tachi)Arcane! Divine Reliance (Active)Arcane! Furious Hammer★★★★★Chaos BreakerLv30 · T6MoonbladeThunderstrikeThundercut - Stage 1Lv30 · T6StormflashLv30 · T6Storm ScytheLv30 · T6Storm Scythe (Thundercleave)Lv30 · T6Moonblade (Whirling)Encore DamagePassive Effect Encore DamageFantasia ImpactThundercleaveLv30 · T6Divine SickleLv30 · T6Touch of Frost
Modules
— pendingTalents
— pendingDeep-Slumber Psychoscope
— pendingSnapshot Stats as captured at upload
Core
Ability Score65,500
Illusion-Breaking Strength4,675
ATK—
MATK—
Max HP328,259
Armor—
Resistance—
Offense
Attack SPD75.66%
Cast Speed43.54%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
This run was captured by a plugin build older than rDPS support — update CombatMeter to see rDPS on new runs