

Divine Punisher
killMaster 6Master ★ 425/425Speed 63.89⛓ Stitched from 2 archivesCursed Radiant Tomb·⏱ Clear Time 2:44·👥 5 players·📅 3 weeks ago·by Jac·Season 3·Client 3.7
DIDivine Punisher✓ Killed
Loading fights…✎ Custom3:43
Over TimeDataScale
Lines
Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit33%Lucky36%Crit DMG375.78MLucky DMG175.16MCrit Lucky DMG134.91MMax Hit4.58M
Damage — by skill
Lucky Strike (Tachi)
3103 hits · avg 68K · max 140K
36% of total · 34% crit · 0% lucky
210M36%
Divine Sickle
80 hits · avg 2.1M · max 4.6M
29% of total · 100% crit · 55% lucky
169M29%
Thundercut - Stage 1
2417 hits · avg 22K · max 77K
9% of total · 34% crit · 58% lucky
52M9%
Fantasia Impact
148 hits · avg 300K · max 572K
8% of total · 0% crit · 0% lucky
44M8%
Storm Scythe (Thundercleave)
582 hits · avg 52K · max 276K
5% of total · 34% crit · 58% lucky
30M5%
Storm Scythe
551 hits · avg 54K · max 276K
5% of total · 36% crit · 57% lucky
30M5%
Loadout Snapshot —
RadearMoonstrike · DPS · captured as Stormblade
Cocoon Tech ★★★★☆
Furious Hammer ★★★★★
Setup 1 · Shadow of the Far Sea
Gear Ability Score 57,902 · Illusion 3,190
Skills & Modules
Active Skills
Lucky Strike (Tachi)Scythe WheelLv30 · T6MoonbladeThunderstrikeArcane! Furious Hammer★★★★★Judgment Cut - Stage 1Lv30 · T6Thundercut - Stage 1Lv30 · T6StormflashLv30 · T6Storm ScytheLv30 · T6Storm Scythe (Thundercleave)Lv30 · T6Fantasia ImpactArcane! Cocoon Tech★★★★☆Moonblade (Whirling)ThundercleaveLv30 · T6Divine SickleLv30 · T6Chaos BreakerLv30 · T6Piercing SlashLv30 · T6
Modules
— pendingTalents
— pendingDeep-Slumber Psychoscope
— pendingSnapshot Stats as captured at upload
Core
Ability Score57,902
Illusion-Breaking Strength3,190
ATK—
MATK—
Max HP286,685
Armor—
Resistance—
Offense
Attack SPD83.18%
Cast Speed46.99%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
This run was captured by a plugin build older than rDPS support — update CombatMeter to see rDPS on new runs