F
Floor 47
kill⛓ Stitched from 2 archives⏱ Clear Time 1:45·👥 5 players·📅 1 week ago·by LycoNico·Season 3·Client 3.7
✎ Custom2:19
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit80%Lucky0%Crit DMG1121.25MLucky DMG11.09MCrit Lucky DMG10.92MMax Hit10.00M
Damage — by skill
Falcon Strike
831 hits · avg 464K · max 10M
32% of total · 80% crit · 0% lucky
386M32%
Phantom Eagle (AOE)
4003 hits · avg 81K · max 444K
27% of total · 79% crit · 0% lucky
324M27%
Powerdraw
818 hits · avg 226K · max 460K
15% of total · 95% crit · 5% lucky
185M15%
Implosion (Steel Beak Trigger)
1311 hits · avg 75K · max 127K
8% of total · 79% crit · 0% lucky
99M8%
Celestial Eagle - Eagle
3094 hits · avg 31K · max 368K
8% of total · 79% crit · 0% lucky
97M8%
Radiance Barrage
2178 hits · avg 31K · max 85K
6% of total · 77% crit · 0% lucky
68M6%
Loadout Snapshot —
LycoNicoFalconry · DPS · captured as MarksmanYou
Furious Hammer ★★★★★
Divine Reliance ★★★★★
Setup 1 · Gaze of the Far Sea
Gear Ability Score 64,388 · Illusion 4,000
Skills & Modules
Active Skills
Arcane! Divine Reliance (Active)Arcane! Furious Hammer★★★★★Lucky Strike (Bow and Arrow)Radiance BarrageLv30 · T6Falcon StrikePowerdrawLv30 · T6Implosion (Steel Beak Trigger)Celestial Eagle - EagleBullseyeLv30 · T6Phantom FalconPhantom Eagle (AOE)Encore DamagePassive Effect Encore DamageQuadraflare (First Arrow)Photon Refroge - QuadraflarePhoton Reforge - Quadraflare (AOE)Light PrismQuadraflare (Second Arrow)Light Prism (AOE)Explosive Arrow (Talent)Explosive Arrow (Talent Explosion)Double ArrowLv30 · T6Arrow RainLv30 · T6Luminary Bolt (Gravity Orb)Bullseye - Final Blow
Modules
Effect Totalsacross 5 modules
Talents
40 / 40drag to pan · scroll to zoom
Deep-Slumber PsychoscopeEchoes of Ember - Concerto of Illusion and RealityLv.1
Endless Mind
EnabledScore 4817 / 22 nodesBattle ImagineArcane! Furious HammerArcane! Divine RelianceStunt! Predator SlashStunt! Blink AmbushStunt! Twin Fangs
drag to pan · scroll to zoom
Allocated nodeSocketed factorUnlocked, emptyNot taken
Snapshot Stats as captured at upload
Core
Ability Score64,388
Illusion-Breaking Strength4,000 → 4,300
ATK5,189 → 6,255
MATK5
Max HP374,724
Armor5,444 → 5,455
Resistance274 → 293
Primary
Strength548 → 586
Intellect548 → 586
Agility7,785 → 8,641
Endurance37,004 → 40,754
Secondary
Crit62.63% (53,381) → 86.09%
Haste45.36% (32,460) → 77.74%
Luck5.00%
Mastery13.80% (4,230) → 29.80%
Versatility20.75% (7,335)
Block—
Offense
Crit DMG90.00% → 238.04%
Lucky Strike DMG Multiplier40.00% → 41.25%
PHY Boost4.00%
Attack SPD30.21% → 100.18%
Cast Speed45.36% → 77.74%
Resilience Break Efficiency10.00% → 40.00%
Defense
Block DMG Reduction30.00%
Healing & Shields
Lucky Strike Healing40.00% → 41.25%
Crit Healing50.00%
Elemental
All Element Attack264
Light Attack35
Light Bonus8.28%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
FFLogs-style rDPS ≈7.6MExperimentalOwn ≈7.6M + Given —
Own ≈7.6M·Given —
Buffs given
None
Not counted (given)
None
Buffs received
Hexa
Fiery Battle Will288M damage movedAOEcooldown speedmodelled
Not counted (received)
Flame Note Damagevia skillby Kinosuke ·1:27 uptime· no measurable effect
Increases Resilience Break Efficiency o… · #2207122via buffby Kinosuke ·0:46 uptime· no measurable effect
Ring Suppression effectby Hexa ·0:40 uptime· no measurable effect
#55341by Kinosuke ·0:30 uptime· no measurable effect
Rhapsody of Flamevia skillby Kinosuke ·0:27 uptime· no measurable effect
Rock the Stage · #55315via skillby Kinosuke ·0:20 uptime· no measurable effect
Increases Resilience Break Efficiency o… · #2207121via buffby Kinosuke ·0:11 uptime· no measurable effect
Encoreby Kinosuke ·0:10 uptime· no measurable effect
Surging Quintet: HP wave effectby Kinosuke ·0:07 uptime· no measurable effect
String Strike - Stage 1via skillby Kinosuke ·0:07 uptime· no measurable effect
Rock the Stage · #55344via skillby Kinosuke ·0:03 uptime· no measurable effect
String Strike - Stage 4via skillby Kinosuke ·0:02 uptime· no measurable effect
String Strike - Stage 3via skillby Kinosuke ·0:02 uptime· no measurable effect
Rock the Stage · #55346via skillby Kinosuke ·0:02 uptime· no measurable effect
Harmony Graceby Hexa ·0:00 uptime· no measurable effect