

Abyssal Nappo
killMaster 6Master ★ 425/425Speed 15.56⛓ Stitched from 3 archivesSea-Ringed Reef·⏱ Clear Time 4:29·💀 2 defeated·👥 5 players·📅 3 days ago·by LycoNico·Season 3·Client 3.7
ABAbyssal Nappo✓ Killed
Loading fights…✎ Custom5:45
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit83%Lucky1%Crit DMG279.28MLucky DMG2.71MCrit Lucky DMG2.66MMax Hit5.70M
Damage — by skill
Falcon Strike
168 hits · avg 686K · max 5.7M
39% of total · 83% crit · 0% lucky
115M39%
Powerdraw
92 hits · avg 631K · max 837K
20% of total · 99% crit · 3% lucky
58M20%
Celestial Eagle - Eagle
372 hits · avg 85K · max 575K
11% of total · 80% crit · 0% lucky
32M11%
Radiance Barrage
336 hits · avg 76K · max 152K
9% of total · 77% crit · 0% lucky
26M9%
Implosion (Steel Beak Trigger)
220 hits · avg 103K · max 158K
8% of total · 84% crit · 0% lucky
23M8%
Phantom Eagle (AOE)
75 hits · avg 136K · max 271K
3% of total · 81% crit · 0% lucky
10M3%
Loadout Snapshot —
LycoNicoFalconry · DPS · captured as MarksmanYou
Furious Hammer ★★★★★
Divine Reliance ★★★★★
Setup 1 · Gaze of the Far Sea
Gear Ability Score 64,261 · Illusion 4,000
Skills & Modules
Active Skills
BullseyeLv30 · T6Falcon StrikeCelestial Eagle - EagleRadiance BarrageLv30 · T6PowerdrawLv30 · T6Implosion (Steel Beak Trigger)Light PrismPhantom FalconPhantom Eagle (AOE)Photon Refroge - QuadraflarePhantom DashPhantom DashLucky Strike (Bow and Arrow)Arcane! Divine Reliance (Active)Light Prism (AOE)Arcane! Furious Hammer★★★★★Quadraflare (First Arrow)Explosive Arrow (Talent Explosion)Quadraflare (Second Arrow)Explosive Arrow (Talent)Photon Reforge - Quadraflare (AOE)Double ArrowLv30 · T6Arrow RainLv30 · T6Luminary Bolt (Gravity Orb)Luminary Bolt (Arrow Damage)Encore DamagePassive Effect Encore Damage
Modules
Effect Totalsacross 5 modules
Talents
40 / 40drag to pan · scroll to zoom
Deep-Slumber PsychoscopeEchoes of Ember - Concerto of Illusion and RealityLv.1
Endless Mind
EnabledScore 4817 / 22 nodesBattle ImagineArcane! Furious HammerArcane! Divine RelianceStunt! Predator SlashStunt! Blink AmbushStunt! Twin Fangs
drag to pan · scroll to zoom
Allocated nodeSocketed factorUnlocked, emptyNot taken
Snapshot Stats as captured at upload
Core
Ability Score64,261
Illusion-Breaking Strength4,000 → 4,300
ATK5,189 → 7,706
MATK5
Max HP347,174
Armor5,444 → 5,905
Resistance274 → 376
Primary
Strength548 → 752
Intellect548 → 752
Agility7,785 → 11,804
Endurance36,884 → 40,769
Secondary
Crit62.66% (53,452) → 87.61%
Haste45.36% (32,460) → 81.05%
Luck5.00% → 6.50%
Mastery13.80% (4,230) → 31.30%
Versatility20.90% (7,400) → 22.40%
Block—
Offense
Crit DMG90.00% → 244.00%
Lucky Strike DMG Multiplier40.00% → 45.02%
PHY Boost4.00%
Attack SPD30.21% → 102.84%
Cast Speed45.36% → 81.05%
Defense
Block DMG Reduction30.00%
Healing & Shields
Healing Received18.00%
Lucky Strike Healing40.00% → 41.62%
Crit Healing50.00%
Elemental
All Element Attack264
Light Attack35
Light Bonus8.28%
All Element Resistance408
All Element Resistance3.57%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
FFLogs-style rDPS ≈1.7MExperimentalOwn ≈1.7M + Given —
Own ≈1.7M·Given —
Buffs given
None
Not counted (given)
None
Buffs received
namu
Lower CD35M damage movedAOEcooldown speedmodelled
Attribute buff (unnamed)4.1M damage movedAOEcrit & luckymeasured
Not counted (received)
Regen Pulse (Pulse Retrospect) · #2202113via skillby 亗ThenKenny ·1:15 uptime· no measurable effect
Time Stasisby namu ·0:47 uptime· no measurable effect
Encoreby namu ·0:30 uptime· no measurable effect
Regen Pulse (Pulse Retrospect) · #2202112via skillby 亗ThenKenny ·0:30 uptime· no measurable effect
Ring Suppression effectby gamu ·0:20 uptime· no measurable effect
Mechanical Powerby namu ·0:15 uptime· no measurable effect
Shieldby 亗ThenKenny ·0:13 uptime· no measurable effect
Rhapsody of Flamevia skillby namu ·0:09 uptime· no measurable effect
Harmony Graceby gamu ·0:08 uptime· no measurable effect
Sound Range Expansion: main attributeby namu ·0:08 uptime· no measurable effect
Applies Inspiration to yourself and all…via buffby 亗ThenKenny ·0:07 uptime· no measurable effect
Serene Melody: healingby namu ·0:07 uptime· no measurable effect
Surging Quintet: healingby namu ·0:03 uptime· no measurable effect
Healing chainby 亗ThenKenny ·0:02 uptime· no measurable effect
When Wild Bloom heals a target, it also…via buffby 亗ThenKenny ·0:01 uptime· no measurable effect
Symbiotic Markby 亗ThenKenny ·0:01 uptime· no measurable effect
Surging Quintet: HP wave effectby namu ·0:00 uptime· no measurable effect