

Abyssal Nappo
killMaster 6Master ★ 425/425Speed 32.14⛓ Stitched from 3 archives · 2 uploadsSea-Ringed Reef·⏱ Clear Time 3:57·💀 6 defeated·👥 5 players·📅 2 days ago·by LycoNico, SirC··Season 3·Client 3.7
ABAbyssal Nappo✓ Killed
Loading fights…✎ Custom5:02
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit83%Lucky1%Crit DMG833.69MLucky DMG13.05MCrit Lucky DMG12.49MMax Hit10.00M
Damage — by skill
Falcon Strike
605 hits · avg 537K · max 10M
36% of total · 79% crit · 0% lucky
325M36%
Powerdraw
483 hits · avg 366K · max 767K
20% of total · 93% crit · 6% lucky
177M20%
Phantom Eagle (AOE)
1184 hits · avg 106K · max 571K
14% of total · 83% crit · 0% lucky
125M14%
Celestial Eagle - Eagle
1344 hits · avg 53K · max 503K
8% of total · 82% crit · 0% lucky
72M8%
Implosion (Steel Beak Trigger)
806 hits · avg 86K · max 134K
8% of total · 82% crit · 0% lucky
70M8%
Radiance Barrage
1088 hits · avg 57K · max 139K
7% of total · 80% crit · 0% lucky
62M7%
Loadout Snapshot —
LycoNicoFalconry · DPS · captured as MarksmanYou
Divine Reliance ★★★★★
Furious Hammer ★★★★★
Setup 1 · Fated Arrow
Gear Ability Score 66,827 · Illusion 4,375
Skills & Modules
Active Skills
Arcane! Divine Reliance (Active)Arcane! Furious Hammer★★★★★Lucky Strike (Bow and Arrow)Luminary Bolt (Gravity Orb)Falcon StrikeCelestial Eagle - EagleRadiance BarrageLv30 · T6PowerdrawLv30 · T6Implosion (Steel Beak Trigger)Arrow RainLv30 · T6Light PrismLight Prism (AOE)Phantom Eagle (AOE)Phantom FalconQuadraflare (First Arrow)Quadraflare (Second Arrow)Explosive Arrow (Talent Explosion)Explosive Arrow (Talent)Double ArrowLv30 · T6BullseyeLv30 · T6Photon Refroge - QuadraflareBullseye - Final BlowPhantom DashPhoton Reforge - Quadraflare (AOE)Luminary Bolt (Arrow Damage)
Modules
Effect Totalsacross 5 modules
Talents
40 / 40drag to pan · scroll to zoom
Deep-Slumber PsychoscopeEchoes of Ember - Concerto of Illusion and RealityLv.1
Endless Mind
EnabledScore 4817 / 22 nodesBattle ImagineArcane! Furious HammerArcane! Divine RelianceStunt! Predator SlashStunt! Blink AmbushStunt! Twin Fangs
drag to pan · scroll to zoom
Allocated nodeSocketed factorUnlocked, emptyNot taken
Snapshot Stats as captured at upload
Core
Ability Score66,827
Illusion-Breaking Strength4,375 → 4,675
ATK5,977 → 6,480
MATK5
Max HP343,601
Armor5,444 → 5,905
Resistance274 → 376
Primary
Strength548 → 752
Intellect548 → 752
Agility8,209 → 8,958
Endurance37,840 → 41,590
Secondary
Crit60.81% (60,951) → 89.15%
Haste44.40% (39,913) → 78.19%
Luck5.00% → 6.50%
Mastery13.80% (4,230) → 31.30%
Versatility20.90% (7,400) → 22.40%
Block—
Offense
Crit DMG75.00% → 224.57%
Lucky Strike DMG Multiplier40.00% → 41.62%
Attack SPD30.53% → 100.54%
Cast Speed44.40% → 78.19%
Defense
Block DMG Reduction30.00%
Healing & Shields
Healing Output10.00%
Lucky Strike Healing40.00% → 41.62%
Crit Healing50.00%
Elemental
All Element Attack296
Light Attack35
All-Element Bonus10.00%
Light Bonus8.28%
All Element Resistance408
All Element Resistance3.57%
Ice Resistance-60.00%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
FFLogs-style rDPS ≈3.4MExperimentalOwn ≈3.4M + Given —
Own ≈3.4M·Given —partial
Buffs given
None
Not counted (given)
None
Buffs received
SirC
Highland Blood36M damage movedAOEdamage %measured
Not counted (received)
Regen Pulse (Pulse Retrospect) · #2202113via skillby 亗ThenKenny ·2:56 uptime· no measurable effect
Applies Inspiration to yourself and all…via buffby 亗ThenKenny ·1:16 uptime· no measurable effect
Element Stasisby SirC ·1:12 uptime· no measurable effect
Symbiotic Markby 亗ThenKenny ·1:05 uptime· no measurable effect
Regen Pulse (Pulse Retrospect) · #2202112via skillby 亗ThenKenny ·1:00 uptime· no measurable effect
Wild Bloom · #21402via skillby 亗ThenKenny ·0:46 uptime· no measurable effect
Wild Bloom · #21411via skillby 亗ThenKenny ·0:35 uptime· no measurable effect
Shieldby 亗ThenKenny ·0:30 uptime· no measurable effect
Healing chainby 亗ThenKenny ·0:09 uptime· no measurable effect
Vines' Embrace - Stage 1via skillby 亗ThenKenny ·0:01 uptime· no measurable effect
When Wild Bloom heals a target, it also…via buffby 亗ThenKenny ·0:01 uptime· no measurable effect