F

Floor 48

kill⛓ Stitched from 2 archives
⏱ Clear Time 1:51·👥 5 players·📅 3 weeks ago·by Kraiv·Season 3·Client 3.7
⤓ Raw log
✎ Custom2:49
Over TimeData
Scale
025M50M75M100M▎Archive 10:12▎A2no combat2:49no combat · 38sno combat · 1s
Lines
Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
1
36.43
3.6M559M total
6.1M92s active
≈3.5M
—
559M · 31.4% of this run
Crit26%Lucky37%Crit DMG176.40MLucky DMG163.80MCrit Lucky DMG122.21MMax Hit743.9K
Damage — by skill
Lucky Strike (Battle Axe)
3513 hits · avg 68K · max 95K
43% of total · 0% crit · 0% lucky
238M43%
Formless Flame Slash - Stage 2
854 hits · avg 76K · max 235K
12% of total · 99% crit · 69% lucky
65M12%
Fantasia Impact
185 hits · avg 350K · max 744K
12% of total · 0% crit · 0% lucky
65M12%
Formless Flame Slash - Stage 1
788 hits · avg 75K · max 235K
11% of total · 100% crit · 71% lucky
59M11%
Formless Flame Slash - Stage 3
596 hits · avg 74K · max 224K
8% of total · 100% crit · 70% lucky
44M8%
Axe Wind
1379 hits · avg 13K · max 68K
3% of total · 7% crit · 62% lucky
17M3%
Loadout Snapshot —KomainuFormless · DPS · captured as Twin StrikerAllscape Sublimation ★★★☆☆Azure Gale ★★★★★
Setup 1 · Ragedream Axe

Gear Ability Score 56,653 · Illusion 3,331

Shield of the Ashen Void - Void CorruptionArmor · GS 240
Fortune Crimson Wakestone EarringsEarrings · GS 240
Guide of the Ashen Void - Illusion - ReplicaBracelet (L) · GS 240
Dominance Crimson Wakestone RingRing · GS 240
Gaze of the Ashen Void - Void CorruptionHelmet · GS 240
Trail of the Ashen Void - Void CorruptionBoots · GS 240
Fortune Crimson Illusion CharmCharm · GS 220
Ragedream AxeWeapon · GS 250
Return of the Ashen Void - Illusion - ReplicaBracelet (R) · GS 240
Grasp of the Ashen Void - Void CorruptionGauntlets · GS 240
Fortune Crimson Wakestone NecklaceNecklace · GS 240

Skills & Modules

Active Skills
Lucky Strike (Battle Axe)Arcane! Allscape Sublimation★★★☆☆Blazing AscensionLv30 · T6Formless Flame Slash - Stage 2Arcane! Azure Gale★★★★★Blazing AssaultLv30 · T6Formless Flame Slash - Stage 1Blazing AscensionLv30 · T6Soaring FlameLv30 · T6Rage Cleave - Stage 1Lv30 · T6BurnRage Cleave - Stage 2Lv30 · T6Rage Cleave - Stage 3Lv30 · T6Rage Cleave - Stage 4Lv30 · T6Blazing Swing - Stage 1Lv30 · T6Axe WindLv30 · T6Fantasia ImpactFormless Flame Slash - Stage 3ExplosionBlazing Swing - Stage 2Lv30 · T6Blazing Swing - Stage 3Lv30 · T6Encore DamagePassive Effect Encore Damage
Modules
— pending

Talents

— pending
Deep-Slumber Psychoscope
— pending

Snapshot Stats as captured at upload

Core
Ability Score56,653
Illusion-Breaking Strength3,331
ATK—
MATK—
Max HP310,118
Armor—
Resistance—
Offense
Attack SPD54.00%
Cast Speed30.00%

ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.

FFLogs-style rDPS ≈3.5MExperimentalOwn ≈3.5M + Given —
Own ≈3.5M·Given —
Buffs given
None
Not counted (given)
None
Buffs received
Apollo
Highland Blood6.9M damage movedAOEdamage %measured
Not counted (received)
Flame Note Damagevia skillby Kraiv ·1:44 uptime· no measurable effect
Flame Note Damagevia skillby Samir ·1:36 uptime· no measurable effect
Heroic Melodyvia skillby Kraiv ·1:33 uptime· no measurable effect
Heroic Melodyvia skillby Samir ·1:33 uptime· no measurable effect
Rhapsody of Flamevia skillby Kraiv ·1:33 uptime· no measurable effect
Rhapsody of Flamevia skillby Samir ·1:33 uptime· no measurable effect
Ring Suppression effectby Apollo ·1:16 uptime· no measurable effect
Element Stasisby Apollo ·1:00 uptime· no measurable effect
Encoreby Samir ·0:40 uptime· no measurable effect
Encoreby Kraiv ·0:40 uptime· no measurable effect
Increases Resilience Break Efficiency o… · #2207122via buffby Samir ·0:21 uptime· no measurable effect
Increases Resilience Break Efficiency o… · #2207122via buffby Kraiv ·0:21 uptime· no measurable effect
Inspireby Natalie ·0:10 uptime· no measurable effect
String Strike - Stage 1via skillby Samir ·0:05 uptime· no measurable effect
String Strike - Stage 3via skillby Samir ·0:04 uptime· no measurable effect
String Strike - Stage 4via skillby Samir ·0:03 uptime· no measurable effect
Increases Resilience Break Efficiency o… · #2207121via buffby Samir ·0:02 uptime· no measurable effect
Surging Quintet: HP wave effectby Kraiv ·0:02 uptime· no measurable effect
Surging Quintet: HP wave effectby Samir ·0:02 uptime· no measurable effect
Harmony Graceby Apollo ·0:00 uptime· no measurable effect
2
87.13
3.2M495M total
4.9M102s active
≈3.1M
—
495M · 27.8% of this run
3
74.56
1.7M263M total
2.7M97s active
≈1.7M
—
263M · 14.8% of this run
4
3.26
1.7M262M total
2.8M94s active
≈1.7M
—
262M · 14.7% of this run
5
55.74
1.3M200M total
2.2M92s active
≈1.3M
≈111K
200M · 11.2% of this run