

Divine Punisher
killMaster 19Master ★ 667/683Speed 9.09⛓ Stitched from 4 archivesCursed Radiant Tomb·⏱ Clear Time 15:38·💀 25 defeated·👥 5 players·📅 2 hours ago·by Anaxagoras·Season 3·Client 3.7
DIDivine Punisher✓ Killed
Loading fights…✎ Custom15:50
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit36%Lucky41%Crit DMG2567.28MLucky DMG1070.03MCrit Lucky DMG568.84MMax Hit1.99MDeaths2
Damage — by skill
Lucky Strike (Guitar)
17745 hits · avg 114K · max 277K
37% of total · 37% crit · 0% lucky
2029M37%
Sound Blaze - Sorching Impact
2801 hits · avg 445K · max 2M
23% of total · 36% crit · 0% lucky
1245M23%
Fantasia Impact
814 hits · avg 757K · max 2M
11% of total · 0% crit · 0% lucky
616M11%
Rhapsody of Flame - Shape 3
3312 hits · avg 167K · max 766K
10% of total · 36% crit · 100% lucky
555M10%
Flame Note Damage
3657 hits · avg 128K · max 678K
9% of total · 37% crit · 0% lucky
467M9%
Rhapsody of Flame - Flame's Rampage
2614 hits · avg 64K · max 339K
3% of total · 38% crit · 99% lucky
166M3%
Loadout Snapshot —
AnaxagorasDissonance · DPS · captured as Beat PerformerYou
Furious Hammer ★★★★★
Divine Reliance ★★★★★
Setup 1 · Worldwake Song
Gear Ability Score 64,146 · Illusion 4,375
Skills & Modules
Active Skills
Encore DamagePassive Effect Encore DamageLv30Lucky Strike (Guitar)Rhapsody of Flame - Shape 3Rhapsody of Flame - Flame's RampageSound Blaze - Sorching ImpactLv30Fantasia ImpactFlame Note DamageArcane! Divine Reliance (Active)Arcane! Furious Hammer★★★★★Amplified BeatLv30Harmonic Anthem - Stage 4Fierce StrikeLv30Harmonic Anthem - Stage 1Harmonic Anthem - Stage 3Arcane! Thunderfall GraspPhantom DashInfinite RhapsodyLv30String Strike - Stage 1Lv30Flame Pillar Blast (Enhanced)Lv30String Strike - Stage 2Lv30
Modules
Effect Totalsacross 5 modules
Talents
40 / 40drag to pan · scroll to zoom
Deep-Slumber PsychoscopeEchoes of Ember - Concerto of Illusion and RealityLv.1
Fantasia Impact
EnabledScore 4717 / 22 nodesBattle ImagineArcane! Furious HammerArcane! Divine RelianceStunt! Twin FangsStunt! Blink AmbushArcane! Cocoon Tech
drag to pan · scroll to zoom
Allocated nodeSocketed factorUnlocked, emptyNot taken
Snapshot Stats as captured at upload
Core
Ability Score64,146
Illusion-Breaking Strength4,375 → 4,675
ATK3 → 15
MATK1,575 → 9,316
Max HP319,632
Armor2,785 → 3,250
Resistance4,016 → 4,753
Primary
Strength550 → 767
Intellect8,032 → 9,507
Agility539 → 755
Endurance35,819 → 39,704
Secondary
Crit31.36% (17,905) → 43.29%
Haste37.01% (29,381) → 38.64%
Luck51.29% (41,400) → 100.44%
Mastery6.00% → 7.50%
Versatility16.28% (5,445) → 17.78%
Block—
Offense
Crit DMG75.00% → 115.00%
Lucky Strike DMG Multiplier40.00% → 165.55%
Attack SPD22.20% → 23.18%
Cast Speed74.02% → 77.28%
Resilience Break Efficiency10.00% → 40.00%
Defense
Block DMG Reduction30.00%
DMG Reduction25.00% → 75.00%
Healing & Shields
Healing Output20.00%
Lucky Strike Healing40.00% → 65.11%
Crit Healing50.00%
Elemental
All Element Attack288
Fire Attack50
All Element360
Fire1,500
All-Element Bonus3.16%
Fire Bonus12.00%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
FFLogs-style rDPS ≈5.5MExperimentalOwn ≈5.5M + Given —
Own ≈5.5M·Given —
Buffs given
None
Not counted (given)
Increases Resilience Break Efficiency o… · #2207121via buff4 receivers· 15:09 uptime· no measurable effect
Flame Note Damagevia skill4 receivers· 13:03 uptime· no measurable effect
Surging Quintet: HP wave effect4 receivers· 13:02 uptime· no measurable effect
Increases Resilience Break Efficiency o… · #2207122via buff4 receivers· 10:32 uptime· no measurable effect
Rhapsody of Flamevia skill4 receivers· 6:56 uptime· no measurable effect
Heroic Melodyvia skill4 receivers· 5:55 uptime· no measurable effect
Encore4 receivers· 2:50 uptime· no measurable effect
Life Barriervia skill4 receivers· 1:15 uptime· no measurable effect
Life Barrier4 receivers· 1:15 uptime· no measurable effect
Weakened: Wish Sealed2 receivers· 1:00 uptime· no measurable effect
Renewal Prayervia skill2 receivers· 0:10 uptime· no measurable effect
Infinite Rhapsody · #55315via skill4 receivers· 0:09 uptime· no measurable effect
String Strike - Stage 1via skill4 receivers· 0:03 uptime· no measurable effect
Infinite Rhapsody · #55346via skill4 receivers· 0:01 uptime· no measurable effect
Buffs received
Riukaa
Highland Blood140M damage movedAOEcooldown speedmodelled
Highland Blood72M damage movedAOEdamage %measured
Lower CD21M damage movedAOEcooldown speedmodelled
Not counted (received)
Time Stasisby Riukaa ·17:26 uptime· no measurable effect
Applies Inspiration to yourself and all…via buffby Quinzel ·15:06 uptime· no measurable effect
Ring Suppression effectby Riukaa ·12:06 uptime· no measurable effect
Regen Pulse (Pulse Retrospect) · #2202113via skillby Quinzel ·11:59 uptime· no measurable effect
Element Stasisby Riukaa ·10:59 uptime· no measurable effect
Symbiotic Markby Quinzel ·9:52 uptime· no measurable effect
Harmony Graceby Riukaa ·6:49 uptime· no measurable effect
Regen Pulse (Pulse Retrospect) · #2202112via skillby Quinzel ·4:00 uptime· no measurable effect
Wild Bloom · #21402via skillby Quinzel ·2:20 uptime· no measurable effect
Shieldby Quinzel ·1:49 uptime· no measurable effect
Wild Bloom · #21411via skillby Quinzel ·1:11 uptime· no measurable effect
Energy Guardby Riukaa ·1:10 uptime· no measurable effect
#21408by Quinzel ·0:50 uptime· no measurable effect
Sanctuary of the Holy Domainby Riukaa ·0:50 uptime· no measurable effect
Life Barriervia skillby Quinzel ·0:43 uptime· no measurable effect
Life Barrierby Quinzel ·0:43 uptime· no measurable effect
When Wild Bloom heals a target, it also…via buffby Quinzel ·0:43 uptime· no measurable effect
Healing chainby Quinzel ·0:41 uptime· no measurable effect
For every 20 stacks of Pulse Echo gaine…via buffby Quinzel ·0:12 uptime· no measurable effect
Physical immunityby Valkner ·0:06 uptime· no measurable effect
Torrent recoveryby Quinzel ·0:01 uptime· no measurable effect