

Kartgriff
killMaster 5Master ★ 375/375⛓ Stitched from 3 archivesVoid - Towering Ruin·⏱ Duration 10:00·💀 1 defeated·👥 5 players·📅 1 month ago·by Huren·Season 3·Client 3.7
Loading fights…✎ Custom10:43
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit7%Lucky31%Crit DMG150.28MLucky DMG414.96MCrit Lucky DMG40.29MMax Hit2.20M
Damage — by skill
Lucky Strike (Forest Ring)
2728 hits · avg 209K · max 526K
36% of total · 7% crit · 0% lucky
571M36%
Infusion (Double Infusion Extra)
996 hits · avg 297K · max 825K
19% of total · 7% crit · 63% lucky
296M19%
Infusion (Left Hand)
514 hits · avg 296K · max 753K
10% of total · 6% crit · 64% lucky
152M10%
Stag Charge
158 hits · avg 927K · max 2.2M
9% of total · 9% crit · 0% lucky
147M9%
Infusion (Right Hand)
481 hits · avg 297K · max 825K
9% of total · 6% crit · 64% lucky
143M9%
Fantasia Impact
94 hits · avg 1.1M · max 1.6M
6% of total · 0% crit · 0% lucky
101M6%
Loadout Snapshot —
HurenSmite · DPS · captured as Verdant OracleYou
Cocoon Tech ★★★★★
Swift Devour ★★★★☆
Setup 1 · Voidforge Ring
Gear Ability Score 59,416 · Illusion 3,092
Skills & Modules
Active Skills
Regen Pulse (Pulse Retrospect)Lucky Strike (Forest Ring)Regen Bud: Wild SeedThornsFeral Seed - Stage 1Feral Seed - Stage 2Fantasia ImpactArcane! Swift Devour (AOE)Feral Seed - Seed MeteorWild BloomLv30 · T6Stag ChargeLv30 · T6Arcane! Swift Devour (Active)Infusion (Left Hand)Infusion (Double Infusion Extra)Arcane! Cocoon Tech★★★★★Infusion (Right Hand)Vines' Embrace - Stage 1Lv30 · T6Vines' Embrace - Stage 2Lv30 · T6Vines' Embrace - Stage 3Lv30 · T6Vines' Embrace - Stage 4Lv30 · T6Arcane! Thunderfall Grasp
Modules
Effect Totalsacross 5 modules
Talents
40 / 40drag to pan · scroll to zoom
Deep-Slumber PsychoscopeEchoes of Ember - Concerto of Illusion and RealityLv.83
Fantasia Impact
EnabledScore 4717 / 22 nodesBattle ImagineArcane! Swift DevourArcane! Flash ExecutionArcane! Cocoon TechStunt! Twin FangsArcane! Flame Spirit's Fortune
drag to pan · scroll to zoom
Allocated nodeSocketed factorUnlocked, emptyNot taken
Snapshot Stats as captured at upload
Core
Ability Score59,416
Illusion-Breaking Strength3,092 → 3,392
ATK10
MATK3,872 → 6,808
Max HP235,525
Armor2,865 → 2,883
Resistance2,939 → 3,291
Primary
Strength618 → 679
Intellect5,878 → 6,583
Agility618 → 679
Endurance31,348 → 35,098
Secondary
Crit6.50%
Haste10.45% (4,920) → 10.53%
Luck55.70% (46,535) → 68.70%
Mastery54.97% (45,185) → 86.05%
Versatility20.94% (6,760) → 24.94%
Block—
Offense
Crit DMG50.00%
Lucky Strike DMG Multiplier45.00% → 165.22%
Attack SPD2.09% → 2.10%
Cast Speed48.90% → 58.66%
Defense
Block DMG Reduction30.00%
Healing & Shields
Healing Output20.00%
Shield16.49% → 25.81%
Lucky Strike Healing40.00% → 57.17%
Crit Healing50.00%
Elemental
All Element Attack226
Forest Attack50
All Element20
Forest1,500
All-Element Bonus0.18%
Forest Bonus53.22%
All Element Resistance374
All Element Resistance3.28%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
FFLogs-style rDPS ≈2MExperimentalOwn ≈2M + Given —
Own ≈2M·Given —
Buffs given
None
Not counted (given)
Regen Pulse (Pulse Retrospect) · #2202113via skill3 receivers· 6:31 uptime· no measurable effect
Wild Bloom · #21411via skill4 receivers· 3:20 uptime· no measurable effect
Wild Bloom · #21402via skill4 receivers· 3:09 uptime· no measurable effect
Shield4 receivers· 3:01 uptime· no measurable effect
Regen Pulse (Pulse Retrospect) · #2202112via skill3 receivers· 2:11 uptime· no measurable effect
When Wild Bloom heals a target, it also…via buff4 receivers· 1:51 uptime· no measurable effect
Healing chain4 receivers· 0:33 uptime· no measurable effect
Symbiotic Mark3 receivers· 0:22 uptime· no measurable effect
Life Barriervia skill1 receiver· 0:10 uptime· no measurable effect
Life Barrier1 receiver· 0:10 uptime· no measurable effect
Vines' Embrace - Stage 2via skill4 receivers· 0:06 uptime· no measurable effect
Vines' Embrace - Stage 1via skill4 receivers· 0:05 uptime· no measurable effect
Vines' Embrace - Stage 3via skill3 receivers· 0:03 uptime· no measurable effect
Vines' Embrace - Stage 4via skill3 receivers· 0:02 uptime· no measurable effect
Buffs received
EvelinTz
Lower CD391M damage movedAOEcooldown speedmodelled
Not counted (received)
Time Stasisby EvelinTz ·12:44 uptime· no measurable effect
Regen Pulse (Pulse Retrospect) · #2202113via skillby Tanioki ·2:30 uptime· no measurable effect
Ring Suppression effectby EvelinTz ·1:34 uptime· no measurable effect
Wild Bloom · #21402via skillby Tanioki ·1:04 uptime· no measurable effect
Shieldby Tanioki ·0:54 uptime· no measurable effect
Regen Pulse (Pulse Retrospect) · #2202112via skillby Tanioki ·0:50 uptime· no measurable effect
Wild Bloom · #21411via skillby Tanioki ·0:47 uptime· no measurable effect
Energy Guardby EvelinTz ·0:40 uptime· no measurable effect
Harmony Graceby EvelinTz ·0:17 uptime· no measurable effect
Healing chainby Tanioki ·0:15 uptime· no measurable effect
Symbiotic Markby Tanioki ·0:11 uptime· no measurable effect
When Wild Bloom heals a target, it also…via buffby Tanioki ·0:11 uptime· no measurable effect
Vines' Embrace - Stage 3via skillby Tanioki ·0:02 uptime· no measurable effect
Vines' Embrace - Stage 2via skillby Tanioki ·0:01 uptime· no measurable effect
Vines' Embrace - Stage 1via skillby Tanioki ·0:01 uptime· no measurable effect