F
Floor 54
kill⛓ Stitched from 2 archives⏱ Clear Time 0:53·👥 5 players·📅 2 days ago·by Max·Season 3
✎ Custom1:35
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit87%Lucky1%Crit DMG1016.24MLucky DMG13.26MCrit Lucky DMG13.03MMax Hit10.00M
Damage — by skill
Falcon Strike
454 hits · avg 729K · max 10M
31% of total · 86% crit · 0% lucky
331M31%
Phantom Eagle (AOE)
2626 hits · avg 124K · max 609K
30% of total · 85% crit · 0% lucky
325M30%
Powerdraw
552 hits · avg 324K · max 675K
17% of total · 99% crit · 7% lucky
179M17%
Implosion (Steel Beak Trigger)
816 hits · avg 117K · max 144K
9% of total · 86% crit · 0% lucky
96M9%
Radiance Barrage
1679 hits · avg 46K · max 125K
7% of total · 84% crit · 0% lucky
78M7%
Celestial Eagle - Eagle
375 hits · avg 32K · max 139K
1% of total · 88% crit · 0% lucky
12M1%
Loadout Snapshot —
MaxFalconry · DPS · captured as MarksmanYou
Furious Hammer ★★★★★
Divine Reliance ★★★★★
Setup 1 · Gaze of the Far Sea
Gear Ability Score 63,121 · Illusion 4,000
Skills & Modules
Active Skills
Phantom DashArcane! Divine Reliance (Active)Lucky Strike (Bow and Arrow)Arcane! Furious Hammer★★★★★Celestial Eagle - EagleRadiance BarrageLv30 · T6Falcon StrikePowerdrawLv30 · T6Implosion (Steel Beak Trigger)Light PrismPhantom Eagle (AOE)Phantom FalconLight Prism (AOE)Photon Reforge - Quadraflare (AOE)Photon Refroge - QuadraflareLuminary Bolt (Arrow Damage)Luminary Bolt (Gravity Orb)Double ArrowLv30 · T6Quadraflare (First Arrow)Quadraflare (Second Arrow)Explosive Arrow (Talent Explosion)Explosive Arrow (Talent)Arrow RainLv30 · T6BullseyeLv30 · T6
Modules
Effect Totalsacross 5 modules
Talents
40 / 40drag to pan · scroll to zoom
Deep-Slumber PsychoscopeEchoes of Ember - Concerto of Illusion and RealityLv.100
Endless Mind
EnabledScore 4817 / 22 nodesBattle ImagineArcane! Furious HammerArcane! Divine RelianceStunt! Kinetic StrikeStunt! Blink AmbushStunt! Predator Slash
drag to pan · scroll to zoom
Allocated nodeSocketed factorUnlocked, emptyNot taken
Snapshot Stats as captured at upload
Core
Ability Score63,121
Illusion-Breaking Strength4,000 → 4,300
ATK5,092 → 5,913
MATK10
Max HP312,690
Armor5,334 → 5,796
Resistance268 → 370
Primary
Strength583 → 789
Intellect537 → 740
Agility7,648 → 8,527
Endurance35,110 → 38,995
Secondary
Crit60.92% (49,844) → 86.27%
Haste44.87% (31,804) → 78.58%
Luck5.00% → 6.50%
Mastery16.58% (5,922) → 34.08%
Versatility22.58% (8,170) → 24.08%
Block—
Offense
Crit DMG90.00% → 238.13%
Lucky Strike DMG Multiplier40.00% → 41.62%
PHY Boost4.00%
Armor Penetration18.80%
Attack SPD29.92% → 93.26%
Cast Speed44.87% → 78.58%
Defense
Block DMG Reduction30.00%
DMG Reduction25.00%
Healing & Shields
Lucky Strike Healing40.00% → 41.62%
Crit Healing50.00%
Elemental
All Element Attack277
Light Attack35
Light2,000
Light Bonus25.32%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
FFLogs-style rDPS ≈19MExperimentalOwn ≈19M + Given —
Own ≈19M·Given —
Buffs given
None
Not counted (given)
None
Buffs received
chappybarra
Lower CD83M damage movedAOEcooldown speedmodelled
Not counted (received)
Regen Pulse (Pulse Retrospect) · #2202113via skillby Quinzel ·1:09 uptime· no measurable effect
Time Stasisby chappybarra ·0:51 uptime· no measurable effect
Ring Suppression effectby chappybarra ·0:30 uptime· no measurable effect
Regen Pulse (Pulse Retrospect) · #2202112via skillby Quinzel ·0:20 uptime· no measurable effect
Sanctuary of the Holy Domainby chappybarra ·0:19 uptime· no measurable effect
Energy Guardby chappybarra ·0:11 uptime· no measurable effect
Harmony Graceby chappybarra ·0:08 uptime· no measurable effect
Wild Bloom · #21402via skillby Quinzel ·0:05 uptime· no measurable effect
Wild Bloom · #21411via skillby Quinzel ·0:05 uptime· no measurable effect
Applies Inspiration to yourself and all…via buffby Quinzel ·0:05 uptime· no measurable effect
Symbiotic Markby Quinzel ·0:04 uptime· no measurable effect
Healing chainby Quinzel ·0:03 uptime· no measurable effect
Life Barrier shieldby Quinzel ·0:03 uptime· no measurable effect
Life Barrierby Quinzel ·0:03 uptime· no measurable effect
#21408by Quinzel ·0:01 uptime· no measurable effect
When Wild Bloom heals a target, it also…via buffby Quinzel ·0:01 uptime· no measurable effect
Shieldby Quinzel ·0:01 uptime· no measurable effect