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✎ Custom1:44
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit80%Lucky1%Crit DMG846.02MLucky DMG9.17MCrit Lucky DMG8.85MMax Hit10.00M
Damage — by skill
Falcon Strike
791 hits · avg 416K · max 10M
36% of total · 79% crit · 0% lucky
329M36%
Phantom Eagle (AOE)
3152 hits · avg 81K · max 458K
28% of total · 79% crit · 0% lucky
255M28%
Powerdraw
718 hits · avg 200K · max 475K
16% of total · 89% crit · 5% lucky
144M16%
Implosion (Steel Beak Trigger)
1017 hits · avg 76K · max 108K
8% of total · 78% crit · 0% lucky
77M8%
Radiance Barrage
1464 hits · avg 31K · max 96K
5% of total · 78% crit · 0% lucky
46M5%
Photon Reforge - Quadraflare (AOE)
322 hits · avg 26K · max 30K
1% of total · 100% crit · 0% lucky
8.5M1%
Loadout Snapshot —
hajimekoitoFalconry · DPS · captured as Marksman
Furious Hammer ★★★★★
Divine Reliance ★★★★☆
Gear Ability Score 57,841 · Illusion 3,210
Skills & Modules
Active Skills
Luminary Bolt (Arrow Damage)Luminary Bolt (Gravity Orb)Falcon StrikeArcane! Divine Reliance (Active)Arcane! Furious Hammer★★★★★Lucky Strike (Bow and Arrow)Celestial Eagle - EagleRadiance BarrageLv30 · T6PowerdrawLv30 · T6Implosion (Steel Beak Trigger)Light PrismArrow RainLv30 · T6Light Prism (AOE)Phantom Eagle (AOE)Phantom FalconBlast ShotLv30 · T6Blast Shot (Buff Explosion)Photon Reforge - Quadraflare (AOE)Photon Refroge - QuadraflareQuadraflare (First Arrow)Double ArrowLv30 · T6Explosive Arrow (Talent Explosion)Explosive Arrow (Talent)Quadraflare (Second Arrow)Encore DamagePassive Effect Encore DamageBullseyeLv30 · T6
Modules
— pendingTalents
— pendingDeep-Slumber Psychoscope
— pendingSnapshot Stats as captured at upload
Core
Ability Score57,841
Illusion-Breaking Strength3,210
ATK—
MATK—
Max HP282,496
Armor—
Resistance—
Offense
Attack SPD40.81%
Cast Speed41.02%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
This run was captured by a plugin build older than rDPS support — update CombatMeter to see rDPS on new runs