

Byrnhald Golem
kill⛓ Stitched from 3 archivesGiant Golem Crusade·⏱ Clear Time 4:05·👥 20 players·📅 1 week ago·by Mireille·Season 3·Client 3.7
Loading fights…✎ Custom4:04
Over TimeDataScale
Lines
Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit81%Lucky1%Crit DMG200.99MLucky DMG2.95MCrit Lucky DMG2.81MMax Hit2.17M
Damage — by skill
Falcon Strike
318 hits · avg 334K · max 2.2M
50% of total · 78% crit · 0% lucky
106M50%
Powerdraw
106 hits · avg 391K · max 556K
19% of total · 93% crit · 4% lucky
41M19%
Implosion (Steel Beak Trigger)
276 hits · avg 63K · max 95K
8% of total · 80% crit · 0% lucky
17M8%
Radiance Barrage
252 hits · avg 55K · max 98K
6% of total · 77% crit · 0% lucky
14M6%
Double Arrow
127 hits · avg 95K · max 138K
6% of total · 85% crit · 6% lucky
12M6%
Phantom Eagle (AOE)
75 hits · avg 91K · max 198K
3% of total · 85% crit · 0% lucky
6.8M3%
Loadout Snapshot —
MireilleFalconry · DPS · captured as MarksmanYou
Furious Hammer ★★★★★
Divine Reliance ★★★★★
Setup 1 · Ember - Gaze of the Far Sea
Gear Ability Score 64,946 · Illusion 4,180
Skills & Modules
Active Skills
Arcane! Divine Reliance (Active)Arcane! Furious Hammer★★★★★Lucky Strike (Bow and Arrow)Radiance BarrageLv30 · T6Celestial Eagle - EagleFalcon StrikePowerdrawLv30 · T6Implosion (Steel Beak Trigger)Light PrismQuadraflare (First Arrow)Light Prism (AOE)Quadraflare (Second Arrow)Photon Reforge - Quadraflare (AOE)Photon Refroge - QuadraflarePhantom Eagle (AOE)Phantom FalconDouble ArrowLv30 · T6Explosive Arrow (Talent Explosion)Explosive Arrow (Talent)Encore DamagePassive Effect Encore DamageBullseyeLv30 · T6
Modules
Effect Totalsacross 5 modules
Talents
40 / 40drag to pan · scroll to zoom
Deep-Slumber PsychoscopeEchoes of Ember - Concerto of Illusion and RealityLv.1
Endless Mind
EnabledScore 4817 / 22 nodesBattle ImagineArcane! Divine RelianceArcane! Furious HammerStunt! Blink AmbushStunt! Predator SlashStunt! Super Critical
drag to pan · scroll to zoom
Allocated nodeSocketed factorUnlocked, emptyNot taken
Snapshot Stats as captured at upload
Core
Ability Score64,946
Illusion-Breaking Strength4,180 → 4,480
ATK5,608 → 9,454
MATK—
Max HP352,133
Armor5,454 → 5,460
Resistance267 → 276
Primary
Strength580 → 600
Intellect534 → 553
Agility7,819 → 13,536
Endurance37,601 → 41,351
Secondary
Crit60.45% (48,930) → 83.90%
Haste39.93% (33,238) → 75.86%
Luck5.00%
Mastery17.66% (3,000) → 25.66%
Versatility23.30% (8,510)
Block—
Offense
Crit DMG75.00% → 227.15%
Lucky Strike DMG Multiplier40.00% → 44.65%
PHY Boost6.00%
Armor Penetration18.80%
Attack SPD26.95% → 98.68%
Cast Speed39.93% → 76.41%
Resilience Break Efficiency10.00% → 40.00%
Defense
Block DMG Reduction30.00%
Healing & Shields
Healing Received20.00%
Lucky Strike Healing40.00% → 41.25%
Crit Healing50.00%
Elemental
All Element Attack296
Light Attack35
All Element360
All-Element Bonus3.16%
Light Bonus10.59%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
FFLogs-style rDPS ≈935KExperimentalOwn ≈935K + Given —
Own ≈935K·Given —
Buffs given
None
Not counted (given)
Torrent recovery1 receiver· 0:26 uptime· no measurable effect
Buffs received
Snowball
Lower CD18M damage movedAOEcooldown speedmodelled
Attribute buff (unnamed)3.3M damage movedAOEcrit & luckymeasured
Duke
Attribute buff (unnamed)990K damage movedAOEcrit & luckymeasured
Not counted (received)
Serene Melody: healingby Snowball ·3:32 uptime· no measurable effect
Sound Range Expansion: main attributeby Snowball ·3:00 uptime· no measurable effect
Serene Melody: healingby Duke ·2:42 uptime· no measurable effect
Sound Range Expansion: main attributeby Duke ·2:07 uptime· no measurable effect
Time Stasisby Snowball ·2:00 uptime· no measurable effect
Rhapsody of Flamevia skillby Snowball ·1:24 uptime· no measurable effect
Rhapsody of Flamevia skillby Duke ·1:24 uptime· no measurable effect
Rhapsody of Flamevia skillby JHE ·1:07 uptime· no measurable effect
Encoreby Snowball ·0:53 uptime· no measurable effect
Encoreby JHE ·0:53 uptime· no measurable effect
Encoreby Duke ·0:53 uptime· no measurable effect
Surging Quintet: healingby Snowball ·0:39 uptime· no measurable effect
Surging Quintet: healingby Duke ·0:39 uptime· no measurable effect
Flame Note Damagevia skillby JHE ·0:35 uptime· no measurable effect
Ring Suppression effectby LYNX ·0:34 uptime· no measurable effect
Mechanical Powerby Snowball ·0:30 uptime· no measurable effect
Increases Resilience Break Efficiency o… · #2207122via buffby JHE ·0:22 uptime· no measurable effect
Increases Resilience Break Efficiency o… · #2207121via buffby JHE ·0:12 uptime· no measurable effect
#55341by JHE ·0:10 uptime· no measurable effect
Encorevia skillby Duke ·0:10 uptime· no measurable effect
Healing Beatvia skillby Snowball ·0:09 uptime· no measurable effect
Surging Quintet: HP wave effectby Snowball ·0:07 uptime· no measurable effect
Surging Quintet: HP wave effectby JHE ·0:07 uptime· no measurable effect
Surging Quintet: HP wave effectby Duke ·0:07 uptime· no measurable effect
Ring Suppression effectby Duke ·0:05 uptime· no measurable effect
Torrent recoveryby Snowball ·0:03 uptime· no measurable effect
Functional Ampby JHE ·0:00 uptime· no measurable effect