

Tina - Void Reverie
killMaster 6Master ★ 425/425⛓ Stitched from 3 archivesVoid - Tina's Mindrealm·⏱ Duration 3:42·💀 4 defeated·👥 5 players·📅 2 weeks ago·by Eugenee·Season 3·Client 3.7
TITina - Void Reverie✓ Killed
Loading fights…✎ Custom3:50
Over TimeDataScale
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit25%Lucky43%Crit DMG409.40MLucky DMG433.39MCrit Lucky DMG318.70MMax Hit1.85MDeaths1
Damage — by skill
Lucky Strike (Battle Axe)
3107 hits · avg 145K · max 238K
37% of total · 1% crit · 0% lucky
452M37%
Fantasia Impact
239 hits · avg 701K · max 1.9M
14% of total · 0% crit · 0% lucky
168M14%
Formless Flame Slash - Stage 1
781 hits · avg 194K · max 826K
12% of total · 93% crit · 80% lucky
151M12%
Formless Flame Slash - Stage 2
716 hits · avg 183K · max 685K
11% of total · 93% crit · 78% lucky
131M11%
Formless Flame Slash - Stage 3
591 hits · avg 197K · max 895K
10% of total · 96% crit · 80% lucky
116M10%
Axe Wind
1609 hits · avg 33K · max 180K
4% of total · 6% crit · 70% lucky
52M4%
Loadout Snapshot —
MochiiOwOFormless · DPS · captured as Twin Striker
Divine Reliance ★★★★★
Azure Gale ★★★★★
Setup 1 · Declaration of Oblivion
Gear Ability Score 62,976 · Illusion 3,981
Skills & Modules
Active Skills
Cinderfall! Hellfire ShiranuiLv30Lucky Strike (Battle Axe)Arcane! Divine Reliance (Active)Arcane! Azure Gale★★★★★Fantasia ImpactAxe WindLv30 · T6Formless Flame Slash - Stage 1Formless Flame Slash - Stage 2Formless Flame Slash - Stage 3BurnExplosionEnergy RefluxRage Cleave - Stage 1Lv30 · T6Rage Cleave - Stage 2Lv30 · T6Rage Cleave - Stage 3Lv30 · T6Rage Cleave - Stage 4Lv30 · T6Blazing AscensionLv30 · T6Blazing AssaultLv30 · T6Soaring FlameLv30 · T6Blazing AscensionLv30 · T6Blazing Swing - Stage 1Lv30 · T6Blazing Swing - Stage 2Lv30 · T6
Modules
— pendingTalents
— pendingDeep-Slumber Psychoscope
— pendingSnapshot Stats as captured at upload
Core
Ability Score62,976
Illusion-Breaking Strength3,981
ATK—
MATK—
Max HP368,479
Armor—
Resistance—
Offense
Attack SPD53.63%
Cast Speed33.52%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
FFLogs-style rDPS ≈3.2MExperimentalOwn ≈3.2M + Given —
Own ≈3.2M·Given —
Buffs given
None
Not counted (given)
None
Buffs received
sproo
Lower CD488M damage movedAOEcooldown speedmodelled
Attribute buff (unnamed)19M damage movedAOEcrit & luckymeasured
Not counted (received)
Time Stasisby sproo ·3:19 uptime· no measurable effect
Regen Pulse (Pulse Retrospect) · #2202113via skillby Faye ·3:11 uptime· no measurable effect
#2202705by sproo ·2:07 uptime· no measurable effect
Ring Suppression effectby 死 ·1:23 uptime· no measurable effect
Regen Pulse (Pulse Retrospect) · #2202112via skillby Faye ·0:46 uptime· no measurable effect
#21413by sproo ·0:34 uptime· no measurable effect
Healing chainby sproo ·0:27 uptime· no measurable effect
Healing chainby Faye ·0:27 uptime· no measurable effect
Harmony Graceby 死 ·0:24 uptime· no measurable effect
Shieldby Faye ·0:22 uptime· no measurable effect
HP Recoveryby sproo ·0:12 uptime· no measurable effect
Wild Bloom · #21402via skillby Faye ·0:11 uptime· no measurable effect
Applies Inspiration to yourself and all…via buffby sproo ·0:09 uptime· no measurable effect
Applies Inspiration to yourself and all…via buffby Faye ·0:08 uptime· no measurable effect
Direct-healing Class Skills grant the t…via buffby sproo ·0:07 uptime· no measurable effect
When Wild Bloom heals a target, it also…via buffby Faye ·0:05 uptime· no measurable effect
Deter Shotvia skillby Eugenee ·0:05 uptime· no measurable effect
Wild Bloom · #21411via skillby Faye ·0:03 uptime· no measurable effect
Vines' Embrace - Stage 1via skillby Faye ·0:03 uptime· no measurable effect
Shieldby sproo ·0:02 uptime· no measurable effect
Symbiotic Markby Faye ·0:02 uptime· no measurable effect
Endless Mindby sproo ·0:01 uptime· no measurable effect
Rest Command: activeby Faye ·0:01 uptime· no measurable effect