F
Floor 54
kill⛓ Stitched from 2 archives⏱ Clear Time 1:23·👥 5 players·📅 1 week ago·by Somethinx·Season 3·Client 3.7
✎ Custom1:44
Over TimeDataScale
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit34%Lucky35%Crit DMG531.12MLucky DMG179.82MCrit Lucky DMG146.84MMax Hit2.57MDeaths1
Damage — by skill
Lucky Strike (Tachi)
4614 hits · avg 112K · max 199K
57% of total · 34% crit · 0% lucky
515M57%
Divine Sickle
122 hits · avg 1.5M · max 2.6M
21% of total · 100% crit · 61% lucky
185M21%
Fantasia Impact
183 hits · avg 373K · max 822K
8% of total · 0% crit · 0% lucky
68M8%
Thundercut - Stage 1
4370 hits · avg 9K · max 56K
4% of total · 34% crit · 57% lucky
39M4%
Storm Scythe
783 hits · avg 31K · max 200K
3% of total · 35% crit · 56% lucky
24M3%
Storm Scythe (Thundercleave)
784 hits · avg 30K · max 200K
3% of total · 33% crit · 58% lucky
24M3%
Loadout Snapshot —
X2HighhMoonstrike · DPS · captured as Stormblade
Divine Reliance ★★★★★
Furious Hammer ★★★★★
Setup 1 · Serene Water Blade
Gear Ability Score 64,314 · Illusion 4,378
Skills & Modules
Active Skills
Lucky Strike (Tachi)Scythe WheelLv30 · T6Fantasia ImpactMoonbladeStorm Scythe (Thundercleave)Lv30 · T6Storm ScytheLv30 · T6Arcane! Furious Hammer★★★★★Thundercut - Stage 1Lv30 · T6StormflashLv30 · T6Arcane! Divine Reliance (Active)ThunderstrikeMoonblade (Whirling)ThundercleaveLv30 · T6Divine SickleLv30 · T6Encore DamagePassive Effect Encore DamageChaos BreakerLv30 · T6Judgment Cut - Stage 1Lv30 · T6Piercing SlashLv30 · T6MoonstrikeLv30 · T6Watcher Attack
Modules
— pendingTalents
— pendingDeep-Slumber Psychoscope
— pendingSnapshot Stats as captured at upload
Core
Ability Score64,314
Illusion-Breaking Strength4,378
ATK—
MATK—
Max HP329,814
Armor—
Resistance—
Offense
Attack SPD83.12%
Cast Speed43.20%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
This run was captured by a plugin build older than rDPS support — update CombatMeter to see rDPS on new runs