

Divine Punisher
killMaster 6Master ★ 425/425Speed 59.47⛓ Stitched from 3 archivesCursed Radiant Tomb·⏱ Clear Time 2:48·💀 1 defeated·👥 5 players·📅 3 weeks ago·by Chiva·Season 3·Client 3.7
DIDivine Punisher✓ Killed
Loading fights…✎ Custom3:56
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit42%Lucky36%Crit DMG603.48MLucky DMG240.47MCrit Lucky DMG191.25MMax Hit5.40M
Damage — by skill
Lucky Strike (Tachi)
4036 hits · avg 107K · max 260K
46% of total · 42% crit · 0% lucky
432M46%
Divine Sickle
104 hits · avg 2.2M · max 5.4M
24% of total · 100% crit · 54% lucky
227M24%
Fantasia Impact
108 hits · avg 627K · max 1.4M
7% of total · 0% crit · 0% lucky
68M7%
Thundercut - Stage 1
3103 hits · avg 20K · max 86K
7% of total · 41% crit · 58% lucky
62M7%
Storm Scythe
559 hits · avg 64K · max 308K
4% of total · 45% crit · 58% lucky
36M4%
Storm Scythe (Thundercleave)
556 hits · avg 64K · max 308K
4% of total · 42% crit · 59% lucky
35M4%
Loadout Snapshot —
NatenkiMoonstrike · DPS · captured as Stormblade
Divine Reliance ★★★★★
Rift Recoil ★★★☆☆
Setup 1 · Shadow of the Far Sea
Gear Ability Score 58,545 · Illusion 3,606
Skills & Modules
Active Skills
Phantom DashScythe WheelLv30 · T6Lucky Strike (Tachi)MoonbladeThunderstrikeMoonblade (Whirling)Fantasia ImpactArcane! Divine Reliance (Active)Chaos BreakerLv30 · T6Arcane! Rift Recoil★★★☆☆Divine SickleLv30 · T6Storm ScytheLv30 · T6Storm Scythe (Thundercleave)Lv30 · T6Thundercut - Stage 1Lv30 · T6StormflashLv30 · T6ThundercleaveLv30 · T6Encore DamagePassive Effect Encore Damage
Modules
— pendingTalents
— pendingDeep-Slumber Psychoscope
— pendingSnapshot Stats as captured at upload
Core
Ability Score58,545
Illusion-Breaking Strength3,606
ATK—
MATK—
Max HP293,625
Armor—
Resistance—
Offense
Attack SPD82.12%
Cast Speed51.70%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
This run was captured by a plugin build older than rDPS support — update CombatMeter to see rDPS on new runs