

Light·Tonatiuh
killBacktrackSpeed 55.72⛓ Stitched from 8 archives · 2 uploadsBacktrack! Floating Island - Dragon Shackles·⏱ Duration 1:50·👥 5 players·📅 4 weeks ago·by Cill, Chiva··Season 3·Client 3.7
Loading fights…✎ Custom2:17
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit29%Lucky36%Crit DMG82.29MLucky DMG58.96MCrit Lucky DMG48.50MMax Hit8.58M
Damage — by skill
Divine Sickle
5.9834672553992 hits · avg 7.1M · max 8.6M
33% of total · 100% crit · 83% lucky
42M33%
Lucky Strike (Tachi)
232.18989551456082 hits · avg 167K · max 410K
30% of total · 32% crit · 0% lucky
39M30%
Thundercut - Stage 1
143.55361589577842 hits · avg 62K · max 129K
7% of total · 25% crit · 65% lucky
8.9M7%
Storm Scythe (Thundercleave)
32.8925371600948 hits · avg 228K · max 458K
6% of total · 30% crit · 58% lucky
7.5M6%
Storm Scythe
32.8925371600948 hits · avg 210K · max 428K
5% of total · 21% crit · 61% lucky
6.9M5%
Fantasia Impact
3.9834672553991997 hits · avg 1.4M · max 1.6M
4% of total · 0% crit · 0% lucky
5.7M4%
Loadout Snapshot —
NatenkiMoonstrike · DPS · captured as Stormblade
Furious Hammer ★★★★★
Divine Reliance ★★★★★
Setup 1 · Shadow of the Far Sea
Gear Ability Score 57,112 · Illusion 3,210
Skills & Modules
Active Skills
Lucky Strike (Tachi)Arcane! Divine Reliance (Active)Arcane! Furious Hammer★★★★★Chaos BreakerLv30 · T6MoonbladeThunderstrikeStorm Scythe (Thundercleave)Lv30 · T6Storm ScytheLv30 · T6Thundercut - Stage 1Lv30 · T6Moonblade (Whirling)StormflashLv30 · T6Fantasia ImpactDivine SickleLv30 · T6ThundercleaveLv30 · T6Encore DamagePassive Effect Encore DamageTouch of Frost
Modules
— pendingTalents
— pendingDeep-Slumber Psychoscope
— pendingSnapshot Stats as captured at upload
Core
Ability Score57,112
Illusion-Breaking Strength3,210
ATK—
MATK—
Max HP282,894
Armor—
Resistance—
Offense
Attack SPD76.65%
Cast Speed42.91%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
This run was captured by a plugin build older than rDPS support — update CombatMeter to see rDPS on new runs