F

Floor 38

kill⛓ Stitched from 2 archives
⏱ Clear Time 2:06·👥 5 players·📅 3 weeks ago·by Kraiv·Season 3·Client 3.7
⤓ Raw log
✎ Custom2:22
Over TimeData
Scale
013M25M38M50M▎Archive 10:06▎A2no combat2:22no combat · 5s
Lines
Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
1
49.20
3.8M516M total
5.2M100s active
≈3.8M
—
516M · 38.0% of this run
Crit26%Lucky37%Crit DMG147.61MLucky DMG146.03MCrit Lucky DMG98.77MMax Hit773.5K
Damage — by skill
Lucky Strike (Battle Axe)
3054 hits · avg 74K · max 104K
44% of total · 0% crit · 0% lucky
225M44%
Fantasia Impact
116 hits · avg 480K · max 773K
11% of total · 0% crit · 0% lucky
56M11%
Formless Flame Slash - Stage 1
693 hits · avg 72K · max 285K
10% of total · 98% crit · 68% lucky
50M10%
Formless Flame Slash - Stage 2
717 hits · avg 67K · max 241K
9% of total · 98% crit · 67% lucky
48M9%
Formless Flame Slash - Stage 3
525 hits · avg 78K · max 241K
8% of total · 99% crit · 69% lucky
41M8%
Axe Wind
1251 hits · avg 16K · max 85K
4% of total · 6% crit · 59% lucky
20M4%
Loadout Snapshot —KomainuFormless · DPS · captured as Twin StrikerAzure Gale ★★★★★Allscape Sublimation ★★★☆☆
Setup 1 · Ragedream Axe

Gear Ability Score 56,653 · Illusion 3,331

Dominance Crimson Wakestone RingRing · GS 240
Fortune Crimson Illusion CharmCharm · GS 220
Trail of the Ashen Void - Void CorruptionBoots · GS 240
Ragedream AxeWeapon · GS 250
Grasp of the Ashen Void - Void CorruptionGauntlets · GS 240
Return of the Ashen Void - Illusion - ReplicaBracelet (R) · GS 240
Fortune Crimson Wakestone NecklaceNecklace · GS 240
Shield of the Ashen Void - Void CorruptionArmor · GS 240
Guide of the Ashen Void - Illusion - ReplicaBracelet (L) · GS 240
Fortune Crimson Wakestone EarringsEarrings · GS 240
Gaze of the Ashen Void - Void CorruptionHelmet · GS 240

Skills & Modules

Active Skills
Lucky Strike (Battle Axe)Arcane! Allscape Sublimation★★★☆☆Blazing AssaultLv30 · T6Formless Flame Slash - Stage 1Encore DamageArcane! Azure Gale★★★★★Blazing AscensionLv30 · T6Formless Flame Slash - Stage 2Passive Effect Encore DamageFantasia ImpactBurnBlazing AscensionLv30 · T6Formless Flame Slash - Stage 3Rage Cleave - Stage 1Lv30 · T6Rage Cleave - Stage 2Lv30 · T6Rage Cleave - Stage 3Lv30 · T6Rage Cleave - Stage 4Lv30 · T6Soaring FlameLv30 · T6Blazing Swing - Stage 1Lv30 · T6Axe WindLv30 · T6ExplosionBlazing Swing - Stage 2Lv30 · T6Blazing Swing - Stage 3Lv30 · T6Blazing Swing - Stage 4Lv30 · T6
Modules
— pending

Talents

— pending
Deep-Slumber Psychoscope
— pending

Snapshot Stats as captured at upload

Core
Ability Score56,653
Illusion-Breaking Strength3,331
ATK—
MATK—
Max HP311,668
Armor—
Resistance—
Offense
Attack SPD86.00%
Cast Speed50.00%

ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.

FFLogs-style rDPS ≈3.8MExperimentalOwn ≈3.8M + Given —
Own ≈3.8M·Given —
Buffs given
None
Not counted (given)
None
Buffs received
Apollo
Highland Blood1.8M damage movedAOEdamage %measured
Not counted (received)
Flame Note Damagevia skillby Samir ·1:53 uptime· no measurable effect
Flame Note Damagevia skillby Kraiv ·1:45 uptime· no measurable effect
Heroic Melodyvia skillby Samir ·1:30 uptime· no measurable effect
Heroic Melodyvia skillby Kraiv ·1:30 uptime· no measurable effect
Rhapsody of Flamevia skillby Samir ·1:24 uptime· no measurable effect
Rhapsody of Flamevia skillby Kraiv ·1:24 uptime· no measurable effect
Element Stasisby Apollo ·1:23 uptime· no measurable effect
Encoreby Samir ·0:50 uptime· no measurable effect
Encoreby Kraiv ·0:50 uptime· no measurable effect
Ring Suppression effectby Apollo ·0:47 uptime· no measurable effect
Increases Resilience Break Efficiency o… · #2207122via buffby Samir ·0:25 uptime· no measurable effect
Increases Resilience Break Efficiency o… · #2207122via buffby Kraiv ·0:25 uptime· no measurable effect
Surging Quintet: HP wave effectby Samir ·0:12 uptime· no measurable effect
String Strike - Stage 1via skillby Kraiv ·0:06 uptime· no measurable effect
String Strike - Stage 1via skillby Samir ·0:06 uptime· no measurable effect
String Strike - Stage 3via skillby Kraiv ·0:03 uptime· no measurable effect
String Strike - Stage 4via skillby Kraiv ·0:03 uptime· no measurable effect
Increases Resilience Break Efficiency o… · #2207121via buffby Samir ·0:01 uptime· no measurable effect
Harmony Graceby Apollo ·0:00 uptime· no measurable effect
2
86.52
2.6M357M total
3.9M92s active
≈2.6M
—
357M · 26.3% of this run
3
79.78
1.9M258M total
2.5M102s active
≈1.9M
—
258M · 19.0% of this run
4
15.20
1.6M212M total
2.2M96s active
≈1.6M
—
212M · 15.6% of this run
5
12.50
104K14M total
284K50s active
≈104K
≈41K
14M · 1.0% of this run