F
Floor 52
kill⛓ Stitched from 2 archives · 2 uploads⏱ Clear Time 1:38·👥 5 players·📅 4 weeks ago·by Vaivora, Sigma··Season 3·Client 3.7
✎ Custom1:54
Over TimeDataScale
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit87%Lucky0%Crit DMG626.65MLucky DMG9.21MCrit Lucky DMG9.21MMax Hit4.19M
Damage — by skill
Great Crimson Lotus
1226 hits · avg 122K · max 601K
20% of total · 88% crit · 0% lucky
150M20%
Wildfire Dance
2697 hits · avg 53K · max 255K
19% of total · 89% crit · 0% lucky
144M19%
Phantom Execution
144 hits · avg 733K · max 1.1M
14% of total · 10% crit · 0% lucky
106M14%
Falling Hellfire
88 hits · avg 1M · max 4.2M
12% of total · 92% crit · 5% lucky
90M12%
Formless Flame Slash - Stage 1
569 hits · avg 109K · max 158K
8% of total · 91% crit · 0% lucky
62M8%
Formless Flame Slash - Stage 2
560 hits · avg 110K · max 158K
8% of total · 90% crit · 0% lucky
62M8%
Loadout Snapshot —
PapoCrimson · DPS · captured as Twin Striker
Divine Reliance ★★★★★
Rift Recoil ★★★★☆
Setup 1 · Ember - Fury of the Far Sea
Gear Ability Score 61,470 · Illusion 3,462
Skills & Modules
Active Skills
Great Crimson LotusUnbound Meteor - Crimson EarthPhantom DashFlowing Splendor SlashLv30 · T6Arcane! Divine Reliance (Active)Lucky Strike (Battle Axe)Arcane! Rift Recoil★★★★☆Phantom ExecutionWildfire DanceLv30 · T6Formless Flame Slash - Stage 2Formless Flame Slash - Stage 1Formless Flame Slash - Stage 3Frenzied SlashLv30 · T6Falling HellfireLv30 · T6Falling Hellfire - Crimson EarthUnbound MeteorLv30 · T6Blazing Swing - Stage 1Lv30 · T6Blazing Swing - Stage 2Lv30 · T6Blazing Swing - Stage 3Lv30 · T6
Modules
— pendingTalents
— pendingDeep-Slumber Psychoscope
— pendingSnapshot Stats as captured at upload
Core
Ability Score61,470
Illusion-Breaking Strength3,462
ATK—
MATK—
Max HP339,903
Armor—
Resistance—
Offense
Attack SPD68.52%
Cast Speed42.83%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
This run was captured by a plugin build older than rDPS support — update CombatMeter to see rDPS on new runs