F
✎ Custom3:11
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Table ranked by DPS
Players
Select a player to see their build
#
Player
Parsei
Encounter DPS
Active DPS
OwnExp
GivenExp
Damage
Crit11%Lucky2%Crit DMG599.01MLucky DMG28.28MCrit Lucky DMG24.21MMax Hit4.93MDeaths5
Damage — by skill
Spiral Detonation (Wind Spiral)
691 hits · avg 740K · max 2.8M
31% of total · 0% crit · 0% lucky
511M31%
Valor Cyclone
2313 hits · avg 136K · max 1M
19% of total · 5% crit · 0% lucky
316M19%
Vortex Strike (Final Strike)
216 hits · avg 1.4M · max 4.9M
19% of total · 75% crit · 4% lucky
306M19%
Drake Cannon (Backward Leap)
423 hits · avg 410K · max 1.3M
11% of total · 89% crit · 5% lucky
173M11%
Fierce Strike
2198 hits · avg 48K · max 137K
7% of total · 5% crit · 0% lucky
106M7%
Vortex Strike
251 hits · avg 394K · max 1.4M
6% of total · 78% crit · 5% lucky
99M6%
Loadout Snapshot —
chikuwabuVanguard · DPS · captured as Wind KnightYou
Kinetic Strike ★★★★★
Cocoon Tech ★★★★★
Setup 1 · Ember - Wish of the Far Sea
Gear Ability Score 61,536 · Illusion 3,285
Skills & Modules
Active Skills
Windborne Grace - SweepLv30 · T6Vortex StrikeLv30 · T6Lucky Strike (Lance)Vortex Strike (Final Strike)Drake Cannon (Backward Leap)GaleformLv30 · T6Valor CycloneLv30 · T6Stunt! Kinetic Strike★★★★★Gale ThrustLv30 · T6Fierce StrikeSpiral Detonation (Wind Spiral)Arcane! Cocoon Tech★★★★★RendSwift BladeLv30 · T6Breach PursuitLv30 · T6Breach Pursuit (Sweeping Slash)Lv30 · T6Arcane! Thunderfall GraspDrake CannonLv30 · T6Typhoon Cleave (Battle Cry Leap)Lv30 · T6Spiral ThrustLv30 · T6Windborne Grace - Rush/SmashLv30 · T6Windborne Grace - Spinning KickLv30 · T6Windborne Grace - Down SmashLv30 · T6
Modules
Effect Totalsacross 5 modules
Talents
40 / 40drag to pan · scroll to zoom
Deep-Slumber PsychoscopeEchoes of Ember - Concerto of Illusion and RealityLv.90
Endless Mind
EnabledScore 5417 / 22 nodesBattle ImagineArcane! Goblin MarchArcane! Meteor ShowerArcane! Cocoon TechArcane! Blazing AxeArcane! Thunderfall Grasp
drag to pan · scroll to zoom
Allocated nodeSocketed factorUnlocked, emptyNot taken
Snapshot Stats as captured at upload
Core
Ability Score61,536
Illusion-Breaking Strength3,285 → 3,585
ATK5,096 → 13,760
MATK—
Max HP351,715
Armor9,831 → 11,658
Resistance236 → 255
Primary
Strength6,171 → 12,263
Intellect473 → 510
Agility473 → 510
Endurance35,733 → 39,483
Secondary
Crit5.00%
Haste46.10% (33,480) → 96.11%
Luck5.00%
Mastery69.94% (68,896) → 129.69%
Versatility24.45% (9,065)
Block—
Offense
Crit DMG50.00% → 100.00%
Lucky Strike DMG Multiplier40.00% → 41.25%
PHY Boost6.00%
DMG Bonus vs. Bosses2.00%
Armor Penetration18.80%
Attack SPD75.76% → 155.77%
Cast Speed46.10% → 96.11%
Resilience Break Efficiency10.00% → 40.00%
Defense
Block DMG Reduction30.00%
Healing & Shields
Lucky Strike Healing40.00% → 41.25%
Crit Healing50.00%
Elemental
All Element Attack160
Wind Attack35
Wind2,000
Wind Bonus15.38%
ExperimentalExperimental: rDPS, Own, Given and the Buffs tab are a research view. The numbers will change as more players upload and the model is checked against real fights. Parse and rankings still use raw DPS.
FFLogs-style rDPS ≈8.4MExperimentalOwn ≈8.4M + Given —
Own ≈8.4M·Given —
Buffs given
None
Not counted (given)
Inspire4 receivers· 0:40 uptime· no measurable effect
Buffs received
ユキ
Fiery Battle Will32M damage movedAOEcooldown speedmodelled
Not counted (received)
String Strike - Stage 1via skillby なな ·1:30 uptime· no measurable effect
String Strike - Stage 3via skillby なな ·1:01 uptime· no measurable effect
String Strike - Stage 4via skillby なな ·1:01 uptime· no measurable effect
Infinite Rhapsody · #55315via skillby なな ·0:21 uptime· no measurable effect
#55341by なな ·0:10 uptime· no measurable effect
Increases Resilience Break Efficiency o… · #2207121via buffby なな ·0:09 uptime· no measurable effect
Surging Quintet: HP wave effectby なな ·0:04 uptime· no measurable effect
Infinite Rhapsody · #55346via skillby なな ·0:03 uptime· no measurable effect
Increases Resilience Break Efficiency o… · #2207122via buffby なな ·0:02 uptime· no measurable effect
Caprahorn Shieldby ユキ ·0:01 uptime· no measurable effect
Harmony Graceby ユキ ·0:00 uptime· no measurable effect